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Terrain Renderer

Author: 
Clint Bellanger
Thursday, May 10, 2012 - 01:59
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Art Type: 
2D Art
Tags: 
Terrain
Isometric
tiles
License(s): 
CC0
Favorites: 
5
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Preview: 
Preview (305 downloads)
Preview (346 downloads)
Preview (253 downloads)

Here is a tiny set of terrain tiles with a tool (Blender file) to create more.

These tiles are for continuous terrain, where each vertex can only be 1 unit above/below nearby vertices.

Made per request here

Specs: the tiles are for a base grid size of 64x32. The tiles are 64x48 each, thus each step in elevation is 8 pixels. The first 4 tiles are the same, just rotated.

The shades of those angles aren't based on 3D light, they're self illuminated. Basically the lightest shade is the texture at 100% diffuse intensity, the medium shade is 66%, the dark shade is 33% (I simply made 3 materials with different diffuse intensity but the same texture).

During usage and in specific game engines, you might adjust some tiles up/down 8 pixels; depending on how the engine assumes tiles are vertically aligned.

Usage: Create a texture named "texture.png" and put it in the same folder as the terrain.blend file. Open in Blender and click "Animate". It will create 20 tiles in a folder named "out".

I use this montage script to combine the 20 tiles into 1 sheet:

montage 0*.png -background "transparent" -geometry 64x48 -tile 4x5 terrain.png

Attribution Instructions: 
None needed, but if you're feeling nice just attribute to "Clint Bellanger".
File(s): 
texture_grass.png (522 downloads)
texture_red.png (244 downloads)
texture_sand.png (211 downloads)
terrain.blend (111 downloads)
tiles_grass.png (236 downloads)
tiles_red.png (149 downloads)
tiles_sand.png (160 downloads)
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Comments

Danimal
joined 2 years 9 months ago
2012-05-10 05:00

Thats really interesting, reminds me of populous. Can this be applied to an hex terrain as well?

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Delirius
joined 1 year 2 months ago
2012-05-10 05:14

Nice. Will you be making tutorial, how to render terrain with these tiles?

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Clint Bellanger
joined 3 years 8 months ago
2012-05-14 01:21
Clint Bellanger's picture

Delirius, do you mean

  • how to create more tiles like this with different textures? (just place a "texture.png" with the .blend file and Animate)
  • or how to display these tiles algorithmically? (I could figure this out, but it's not too hard)
  • how I created these tiles in Blender? (essentially followed my own tutorial)
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Delirius
joined 1 year 2 months ago
2012-05-14 05:08

I meant, that i would like to know how to render terrain like in preview. If you are not planning to do tutorial on that, don't let my question hinder your progress wth Flare.

btw.: Flare is really nice project.

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