Chat with us!
Discord: OpenGameArt
discord.gg/yDaQ4NcCux
Active Forum Topics - (view more)
- Sharing My Music and Sound FX - Over 2500 Tracks by Eric Matyas
- 3D AI date sim RP. by DREAM_SEARCH_REPEAT
- MHAS Dungeon Sweeper : mix between mineSweeper and rogue like by tchevin
- Making a website! by Bobman200o2
- New Updated Generator by JaidynReiman
- 🎨 Tiles Colab — Paint together. No signup. No rules. Just vibes. by bithman
- My Art Got Delisted by MedicineStorm
- LPC plate arms - running by Gaurav
Recent Comments - (view more)
- Re: Cool Edit by MedicineStorm
- Re: Houses Collection by Thabisocn
- Re: 4 Chiptunes (Adventure) by Zanin Developers
- Re: Houses Collection by MedicineStorm
- Re: Green cristal by terminat0r4815
- Re: Wizard sprite sheet by techman
- Re: Classic 4-Color Poker Deck (SVG) by Mesmedir
- Re: RPG Ambient 4 (The Dark Woods) by Hitctrl
New Art Collections - (view more)
Shoot'em up graphic kit

SHOOT'EM UP GRAPHIC KIT README
==============================
My submission for the "Liberated Pixel Cup" is a complete graphic kit for "shoot'em up" games.
It is composed by a complete background tileset, some aircraft sheets and... a zombie rotten tomato animation. Yeah, I don't like to destroy other aircrafts. Tomatoes, it's OK.
Even if the submitted images are all released under a bitmap format (PNG), I only worked with descriptive formats like SVG and 3D blender's. The whole graphic kit is just a direct conversion made from these raw graphics. I made this choice because I really think that free art (like the ones licensed in GPL) can only be done this way.
A bitmap is a sampling, and as every sampling, it is a lack of information. User is not free to zoom in, for example. A lack of information is also a loss of freedom. That's why I think that only descriptive formats can be really free.
COPYRIGHT AND LICENSE
=====================
All graphic resources are released under CC-BY-SA 3.0 license, the GNU GPL Version 3 and the GNU LGPL Version 3. Later versions are permitted.
(sorry for my english)
