Low-poly spider (Glest)
- 3D Animals
- 3d mech
- 3D N64 / PSX Fantasy
- 3D::Creature
- Art used in Erebus
- Assets in Dark Corners
- Assets in Golem Quest
- Characters, Animals, Vehicles
- Dirk Woodchip
- Everything Spiders
- Free 3D Assets
- Game Ready 3D Models
- HoMM3 Tactics game
- Legend of Rathnor Parts
- legends
- Low poly 3D
- Low Poly Retro Style 3D
- OpenMW showcase possibilities
From Wikipedia: "Throughout history, there have been many cultural depictions of spiders in popular culture, mythology and symbolism. [...] The spider has symbolized patience due to its hunting technique of setting webs and waiting for prey, as well as mischief and malice for its poison and the slow death it causes, its venom often seen as a curse.[1]"
This spider was made a long time ago when the Glest Advanced Engine crew started looking at the possibility of non-player units (like creeps, fauna, etc.). This model and texture were made by Wciow and the rig and animations were made by me. As it is for an RTS, it is quite low-poly, weighing in at only 468 triangles. Animations include idle, walking, attacking, and dying.
While it's giant in Glest, I supposed there's no reason it couldn't be a normal-sized spider.
Edit: This now includes a FLARE-ready version of the spider with altered animations, whose sprite sheets can be found at http://opengameart.org/content/spider-flare-sprite-sheets
Comments
Nice one ! How did you animate it ? I can't export it to md5 :(.
I don't quite understand your question.
The problem comes from me, I cannot export .blend to md5. I first tough the problem came from your model.
I'll look deeper into this problem, I really want to use this spider :)
Wow, nice work of you two, =). Nice models you have. Keep on the road, your contributions are very apreciated.
I resolved my problem with blender, and managed to export it to md5, so the model is now ingame :).
In the animation, idle could be improved a little bit : the corpse is quite static, perhaps add a small vertical movement ?
Anyway, I'm very happy with it, you both did a great job !