Skip to main content

User login

What is OpenID?
  • Log in using OpenID
  • Cancel OpenID login
  • Create new account
  • Request new password
Register
  • Home
  • Browse
    • 2D Art
    • 3D Art
    • Documents
    • Music
    • Sound Effects
    • Textures
    • Featured Tutorials
  • Submit Art
  • Collect
    • My Collections
    • Art Collections
  • Forums
  • FAQ

Low-poly base-meshes (male & female)

Author: 
Julius
Saturday, January 14, 2012 - 21:01
Art Type: 
3D Art
Tags: 
male
female
base
fps
License(s): 
CC-BY-SA 3.0
GPL 3.0
GPL 2.0
The authors of this content agree to license it under later versions of the licenses they selected above.
Favorites: 
3
Share: 
Preview: 
Preview
Preview

Base-meshes ment for easy modification into realtime game meshes primarily for FPS game characters.

Should be also somewhat usable as a base for sculpting or sub-d highpoly modeling (mostly quads and proper edge-loop topology).

Comments for further improvements welcome :)

V1.2 Major updates to the female mesh

File(s): 
basemesh_v1_1.zip
basemesh_v1_2.zip
  • Add new comment

Comments

leilei
2012-01-14 22:49
leilei's picture

female's got some odd proportions there

 

i'll see about this

  • reply
Julius
2012-01-15 05:57
Julius's picture

Yeah... somethings a bit strange about the shoulder/topmost torso area... but I can't quite figure it out... case of "staring too long at it" I guess.

Edit: Oh and... yes no anime proportions :p

  • reply
Julius
2012-01-15 07:42
Julius's picture

ok made some smaller changes to the female mesh.

It more or less fits perfectly to the loomis drawn reference btw. so it's more of a realistic 1930 female figure proportions ;)

  • reply
Anonymous (not verified)
81.182.52.113
2012-03-06 10:25

[troll comment deleted by admin]

 

  • reply
Clint Bellanger
2012-03-06 12:10
Clint Bellanger's picture

Anon, I examined the edge loops for both and they're different models.

  • reply
Julius
2012-03-06 14:51
Julius's picture

Yeah totally different models (I have never even seen that one before).

btw, expect an update on the female mash soon... I finanlly fixed the strange shoulder area and did some other general cleanup on the mesh.

  • reply
Anonymous (not verified)
92.238.167.1
2012-03-12 17:41

Thank you very much that will come in most handy for building up my characters for my college corse ;)

 

  • reply
Julius
2012-03-30 15:07
Julius's picture

Nice first model based on this:

http://opengameart.org/content/zombie-survivor

Big thumbs up to thehumbug, I apologize what ever grief the bad female shoulderarea has caused ;)

  • reply
Julius
2012-03-30 17:21
Julius's picture

Ok female mesh updated. Still not perfect, but I think quite a bit better.

  • reply
Anonymous (not verified)
203.59.16.158
2012-05-14 05:53

Could i change this mesh to create the characters for my iOS Game and just credit "Julius - Base 3d Character Mesh" :DD -PS AWESOME WORK 

  • reply
cemkalyoncu
2012-05-14 14:05

@anonymous: according to the license you have to publish your modifications with the same license. however, author might allow you to use the model with cc-by terms, which is exactly what you propose.

  • reply

Add new comment

The content of this field is kept private and will not be shown publicly.
Right

More information about text formats

Filtered HTML

  • Web page addresses and e-mail addresses turn into links automatically.
  • Allowed HTML tags: <a> <em> <strong> <cite> <blockquote> <code> <ul> <ol> <li> <dl> <dt> <dd> <p> <br> <img> <del> <strike> <h1> <h2> <h3> <h4> <h5>
  • Lines and paragraphs break automatically.

Plain text

  • No HTML tags allowed.
  • Web page addresses and e-mail addresses turn into links automatically.
  • Lines and paragraphs break automatically.
CAPTCHA
This question is for testing whether you are a human visitor and to prevent automated spam submissions.
Fill in the blank.