Isometric 64x64 Outside Tileset
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Saturday, January 2, 2010 - 18:19
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64 x 64 isometric pixel art tileset. Use, add to, or modify as you see fit - credit is appreciated.
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amazing!
Awesome work!
Tagged as Featured Art. :)
Bart
Awesome, thanks for posting !
Quite genuinely the best free iso work i've seen for a long time. A++
Very nice art ! That preview image looks amazing !.
This is really great! Beautiful artwork and invisible seams!
Really very nice, loads of usefull layouts possible.
I think someone is gonna fall in love with this, I can tell.
I made a quick java/processing sketch here:
http://www.openprocessing.org/visuals/?visualID=16704
(source from https://binarymillenium.googlecode.com/svn/trunk/processing/oga_tile)
It doesn't use all the tiles yet so the randomly generated landscape isn't as rich as your example picture.
Thanks for the great art!
Just wanted to add that THAT processing sketch of binarymillenium was what brought my attention t o OpenGameArt. Thanks to everybody involved!
Sorry to bring up this old post but im trying to use this tileset as an isometric tileset within Tiled and having issues, Any suggestions?
Depends on what issues you're having. Not having attempted it myself, I'd take a look at how tiled expects tiles to be arranged and see if the arrangement needs to be changed in some way. If you figure anything out, let me know. If you come up with an arrangement that works, we can post it here.
Maybe I'm just a noob, and I'm also a noob, but how do you download this stuff? It just takes me to a picture online of everything, which I don't really know how to use.
right click and save.. :)
how can i double favorite this?
SUPER-MEGA-AWESOME!!! I'll use it for my game!
This might seem like a noobish question, but what's the bet technique for cutting the sprites into individual files?
I prefer to use the imagemagick utilities. I'm posting with my phone at the moment so I can't conveniently figure out the exact command line though.
Also, depending on the engine you're using, sometimes you can just load the whole image and split it in your program.
I used imagemagick convert, I didn't write down the exact command line but the resulting tiles are here in subdirectories by type:
binarymillenium.googlecode.com/svn/trunk/processing/oga_tile
Very nice... these are too good to pass up! Thanks for the submission.
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