This is a re-upload of one of my previous projects. Before, there was some complication involving the Makehuman mesh license, however, now Makehuman's output models are now CC0, so this is no longer an issue.
These are just a couple of human base meshes with both diffuse and texture maps. I retopologized them from some Makehuman exports, and they are rigged and ready for use.
They're roughly 2000 triangles apiece and have 512 x 512 textures.