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Footsteps Leather, Cloth, Armor

Author: 
HaelDB
Friday, December 2, 2011 - 15:15
Art Type: 
Sound Effect
Tags: 
footsteps
leather
cloth
armor
running
subtle
License(s): 
OGA-BY 3.0
CC0
Collections: 
  • Action
  • AncientBeast
  • Flare
  • Footstep Sounds
  • Kingdoms project
  • lpc Sounds
  • MySFX
  • OpenMW showcase possibilities
  • Potential HTML5 RPG Assets
  • railgun CC0 SFX Movement
  • RPG Sound Archive - Attack, Movement, Hits
  • SFX
  • sounds
  • Sounds for Open Dungeons
  • Spring 2020 Jam Assets
  • Stirling SFX
  • xm2
Favorites: 
31
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Preview: 

These are 4 foot steps each of someone wearing leather, cloth and armor 12. 

They are very quick and very subtle but played in session They should go together to make a collective sound.  

 The noise floor, is pretty low, so they should be fine when turned up or compressed.  They are soft in gain in order to not bring too much attention to them.  

File(s): 
footsteps.zip footsteps.zip 87.8 Kb [5385 download(s)]
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Comments

bart
joined 13 years 12 months ago
12/02/2011 - 15:38
bart's picture

Hey Brandon,

I can barely hear the preview.  Is the volume normalized in the real samples?

 

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Clint Bellanger
joined 15 years 9 months ago
12/02/2011 - 19:46
Clint Bellanger's picture

The gain on these is set to work well with Flare. Because the player hears these sounds constantly, they have to be less noticable so as not to be annoying.

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HaelDB
joined 14 years 9 months ago
12/02/2011 - 21:06
HaelDB's picture

Yes, These were worked with flare, so the sounds had to be very subtle. But as I said, the recordings of the cloth and leather a have a very low noise floor. so they should be able to be compressed or normalized to anyones liking with no problem.

 

but for you, I just normalized the sounds on the preview. I like to have the sounds have a lot of headroom between peaking so people can set levels of the sounds for themselves.  

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