DENZI's Time, Weather, & Biome GUI
A nifty little 112x73 pixel scene window for indicating the biome, scenery, time of day, weather, and phase of the moon! Plus a little animated minstrel rockin' out on a lute to toggle game music playing.
Based on DENZI's GUI artwork: http://opengameart.org/content/denzis-gui-artwork
Differences from original are:
- Added rain animation.
- Added snow animation.
- Reworked stars to look more like a night sky & added starwheel effect.
- Positioned Sun and Moon for day/night cycle and moon phases.
- Added more cloud layers for day, night, dawn, and dusk.
- Consolidated and organized all features into easily consumable layers.
I wanted a way for my players to be able to tell various things about the in-game environment at a glace. Things like what time of day it is, what the weather is like, what the scenery is. Something that prompts the imagination and doesn't break them out of the experience as much as text: "4:30 pm, raining, desert". In real life, the moon isn't always at the same spot in the sky at the same time each night, but whatever. :P
GIMP .xcf file is best, but I broke it down by .png layers as well. This may work well with Denzi's other works.