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BA-2 (Blast All Bot Mark 2)

Author: 
Quandtum
Monday, January 21, 2013 - 15:33
Art Type: 
3D Art
Tags: 
blaster
Character
Enemy
game
gun
metal
robot
License(s): 
CC0
Favorites: 
10
Share: 
Preview: 
Preview (103 downloads)

By: Quandtum
License: CC-0
Blender Version: 2.66a, r55057
Model Version: 1.1

3D preview available @ https://sketchfab.com/show/wr3vp1zmLwuirmHT1umFmviAn6T

What is included:
1 x BA-2 base mesh (3380 vertices, 6964 Edges, 3616 faces, 6696 Tris, UV unwrapped)
1 x Diffuse map (2048 x 2048)
1 x Normal map (2048 x 2048)
1 x Bump map (2048 x 2048)
1 x Specular map (2048 x 2048)
1 x Emission map (2048 x 2048)
1 x Animation armature

Complete model is not manifold, but rather a composition of manifold "parts".  Each part is manifold and all parts were combined into a single mesh named "Bot.Mesh".

Maps included are all large 2048 x 2048.  Reason is they can be reduced but not grown, resize them to fit as needed.

Texture samples sourced from:
http://www.plaintextures.com/
http://www.goodtextures.com/
Textures were otherwise hand painted.

There is admittingly an error in the bump/normal mapping in the emission areas.  They are not very noticable, and with the emission map enabled they are concealed.

Revision History:
    Version 1.0 - 01/21/2013; Initial release.
    Version 1.1 - Sat Mar 23 14:36:46 CDT 2013; Updated branding.

File(s): 
Quandtum_BA-2_v1_1.zip (79 downloads)
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Comments

Julius
joined 3 years 7 months ago
2013-01-22 12:05
Julius's picture

Great model, but sadly neiter http://www.plaintextures.com/ nor http://www.goodtextures.com/ allow you to license the resulting textures as CC0 strictly legally speaking. I know it sounds stupid as the general requirements they state are fulfilled, but to relicense a copyrighted work you have to either be in full posession or have based your work only on fully compatible licenses.

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mgn
joined 4 months 5 days ago
2013-01-22 21:59

it reminded me of this http://www.youtube.com/watch?v=HuC6q9kbryw

so you might want to

* make barrels and/then side arms retractable

* make leg join look downward so that legs can wrap up the head

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Quandtum
joined 1 year 10 months ago
2013-01-23 08:15
Quandtum's picture

Followup here: http://opengameart.org/content/sap-1-sapper-bot-mark-1

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mgn
joined 4 months 5 days ago
2013-01-23 14:23

it reminded me of this http://www.youtube.com/watch?v=HuC6q9kbryw

so you might want to

* make barrels and/then side arms retractable

* make leg join look downward so that legs can wrap up the head

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bart
joined 1 year 10 months ago
2013-01-24 11:34
bart's picture

Has the texture licensing issue been resolved?

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Quandtum
joined 1 year 10 months ago
2013-01-24 11:48
Quandtum's picture

My personal take on it is there is no violation, so yes, though there was nothing to be resolved, just some confusion.  I have adheared to their terms of use and had exchanges with both sites (more to my intent and purpose, not these specific models, they are both aware I do CC work and what my output entails).

 

The community, however, seems to be disatsified with the legal speak that they have access to by either site.  I wish that conversation was happening somewhere else as not to cast doubt and fear here, but since it is here, let's resolve it.  Dialog has been taking place here: http://opengameart.org/content/sap-1-sapper-bot-mark-1

 

I will yield to the communities decision.  I am more than happy to remove my models and bow out if that is what is decided.

 

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