Skip to main content

User login

What is OpenID?
  • Log in using OpenID
  • Cancel OpenID login
  • Create new account
  • Request new password
Register
  • Home
  • Browse
    • 2D Art
    • 3D Art
    • Concept Art
    • Textures
    • Music
    • Sound Effects
    • Documents
    • Featured Tutorials
  • Submit Art
  • Collect
    • My Collections
    • Art Collections
  • Forums
  • FAQ
  • Leaderboards
    • All Time
      • Total Points
      • Comments
      • Favorites (All)
      • Favorites (2D)
      • Favorites (3D)
      • Favorites (Concept Art)
      • Favorites (Music)
      • Favorites (Sound)
      • Favorites (Textures)
    • Weekly
      • Total Points
      • Comments
      • Favorites (All)
      • Favorites (2D)
      • Favorites (3D)
      • Favorites (Concept Art)
      • Favorites (Music)
      • Favorites (Sound)
      • Favorites (Textures)
  • ❤ Donate

32x32 Water and land Map Tilesets

Author: 
Lemmi
Wednesday, June 1, 2011 - 12:51
Art Type: 
2D Art
Tags: 
tileset
water
nature
snow
RPG
Strategy
Fantasy
nature
Map Tileset
Top-down
License(s): 
CC0
Collections: 
  • 2D tiles
  • 2D::Tile::Orthogonal
  • 32x32
  • 32x32 ambient
  • 32x32 CC0 JRPG-ish style
  • Ancient Gods
  • C0 fantasy modern game
  • Golden Axe
  • Inspiring CC0
  • Island revival
  • Medicine's disordered list of Fantasy RPG Tilesets
  • RPG Art pack
  • Terrain transitions
  • Top Down 2D JRPG 32x32 Art Collection
  • Top-down Water Tiles
Favorites: 
20
Share Icons: 
Preview: 
Preview
Preview
Preview
Preview

Hello OGA. My team and I just finished our end-term project, and I'd like to share the 32x32 tilesets we made for our ship-themed game.

 

Everything made by Ymmij12 and DeZevil, using the latest version of Photoshop and Photoshop CS3 respectively.

File(s): 
tilesets.zip tilesets.zip 382.7 Kb [3462 download(s)]
  • Log in or register to post comments

Comments

wokste
joined 14 years 1 month ago
06/02/2011 - 00:28

Except for the trees, they look quite nice.

One trick that I often use to draw such difficult objects is:

  1. Find a picture of it
  2. Place the picture on a seperate layer. (In the right scaling)
  3. Make the layer above the picture 30% transparent.
  4. Make your drawing above the original picture.
  5. Throw away the picture.
  6. Reset the transparency to 0%
  7. You're done.
  • Log in or register to post comments
Anonymous (not verified)
joined 0 sec ago
127.0.0.1
06/02/2011 - 10:24

Yeah, that works quite well, but it almost feels like cheating that way. :p

 

We could probably have made the trees look a lot better, they were mostly added as a rushed afterthought, seeing as 95% of the game was just water and shoreline.

 

Thanks for your input!

  • Log in or register to post comments
fjsaral
joined 10 years 3 months ago
04/15/2015 - 02:54

Hello,

Great work, but your downloadable ZIP file is corrupt.

  • Log in or register to post comments