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16x16, 16x24, 32x32 rpg enemies--updated

Author: 
Redshrike
Monday, December 19, 2011 - 15:39
Art Type: 
2D Art
Tags: 
RPG
Enemy
enemies
overworld
32x32
32
16x16
16
16x24
24
pixel
Sprite
animated
golem
goblin
Jelly
slime
chest
jrpg
License(s): 
CC-BY 3.0
The authors of this content agree to license it under later versions of the licenses they selected above.
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A few years back I was comissioned to make some overworld rpg enemies.  Alas, due to shenanigans I didn't get paid, and ended up posting them here http://opengameart.org/content/a-load-of-overworld-34-rpg-sprites .  I have recently gone back and made some updates, resizing to be more compatible with 16x16 tiles (and specifically CharlesGabriel's 16x24 outfits), reduced the color count and generally made them look better.  My goal was to make these more compatible with our other assets and thus generally more useful.

As part of credit under CC-By, in addition to crediting me (Stephen "Redshrike" Challener), please include a link back to opengameart.org in your credits.

File(s): 
rpgcritter update formatted transparent.png
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Mumu
2011-12-20 08:32
Mumu's picture

Niceeeeee .... I totally dig this set it kinda reminds me of Gargoyle's Quest II - The Demon Darkness for the NES

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