Attempting to post again. Last few times it didn't work.
topdown shooter created with OGA resources ONLY.
Ohh man this looks soooooo awsssooomee, I wash I had a artist that could make images that good. Thats pretty pro. This going to be a phone app?
Well all art is from this site so I didn't had an artist either.
No I'm not porting it to the phone but if you comment out the mouse support in the options menu and replace the controls with the phone controls then it should already be compatible for the phone/xbox.
I made it slightly crossplatform from the start and it doesn't cost much CPU as I optimized the collision detection as much as I could without making it completely unreadable. I do not have a compatible phone myself so I won't port it personally.
I didn't port it to the XBOX on purpose because Microsoft does not allow games to be distributed to the XBOX console for free... This is also the reason why I cancelled the distribution of my other game to the XBOX even tough it was already 100% cross-platform.
And hell yes some art on this site is really really good!
How does this thread not have more posts? Awesome job, and thanks for giving our ships a home! A few things could be adjusted (different movement patterns for ships, maybe a bit more manual control of shooting so I feel more in charge, etc) but I enjoyed myself quite a bit.
Actually the game needs some real levels including destructable buildings and such and indeed more move patterns for the AI. New move patterns are very easy to implement tough but 'real levels' means creating a level editor...*sighs*...
The new move patterns are currently scheduled for the next version but I don't have enough ideas to build the next version.
I could also implement a XML design so that the users can adjust the enemies and such to their liking.
Glad you guys like it :). I think it just passed ~50 downloads including the old versions.
For a level editor, could you just use Tiled?
Ohh shit ... I keep getting the "already installed" error if I wanna play ...
I don't know how the shop works but how about adding an actor here's an example ...
Again thx 1 mil for the skeleton model by Redstrike !!!!!
MM yeah I could probably use that tile editor. Gotta look into that one then.
Mumu could you post the full error message? I have never had such an error.
As a workaround you could perhaps download the portable version. Just run the executable and it should play if you have XNA 4.0 and .NET 4.0 installed on your system.
For the shop:
[Left]/[Right] keys to browse the items, [Enter] to buy one and [ESCAPE] to quit the shop. To enter the shop just fly into it.
Problem *FIXED* It appears that I did not uninstall the 1st version , but I could have svore that I did, My bad !!!
Good Job anyway ... and jeep up the good work !
Thanks. I'll add the uninstall issue to the readme anyway in the next version.
I noticed that this site has no manga art. Could use something like this
as a picture for the woman in the shop.
I changed the shop now:
Just need a background for it.
Ah and I need a better installer for the game perhaps. The default one is quiet annoying.