Thank you very much for your comment Alex M. Very glad it helped you! You are using it very well, looks awesome in your game! Cheers!
That's because the FBX is in ASCII version. You could use Autodesk FBX converter to make Binary version from it which is the one that Blender can import.
Thank you very much yd! :)
UPDATE:
You can remove hair and armor parts now.
Added more animations like jump and new death.
If you use Unity I recommend to download the version with prefabs and compatible with Unity Mecanim system (FREE too):https://assetstore.unity.com/packages/3d/characters/skeleton-outlaw-130946
Thank you very much for your comment Alex M. Very glad it helped you! You are using it very well, looks awesome in your game! Cheers!
That's because the FBX is in ASCII version. You could use Autodesk FBX converter to make Binary version from it which is the one that Blender can import.
Thank you very much yd! :)
UPDATE:
You can remove hair and armor parts now.
Added more animations like jump and new death.
If you use Unity I recommend to download the version with prefabs and compatible with Unity Mecanim system (FREE too):
https://assetstore.unity.com/packages/3d/characters/skeleton-outlaw-130946