yeah, I'm building a small team, I think that's a lot better, each one does one thing and so we work as a team and the game can even launch faster!
and there are also things I do not know how to do, for example music, so I created a topic here a while ago and you answered:
i know how to do sprites, however I am HORRIBLE about it, I do not know how to create my own way, the Player sprite (my avatar here in OGA), I created it using Mother 4 sprites as a base ... and the sprites of Izabelle (another character in the game) I just can not even get a base sprite ... it's very difficult to do the hair ...
and what impresses me with this is that I do pixel-art for 2 years ... and even today I do not know how to do well, so I'm looking for people to do ...
So, what's the "view" (the screen size that should be displayed) that I should use in the game? I already tried with the resolution of the game in 1024x768, but the player was tiny, I tried smaller ones but it got bad ... so which one should i use?
ce nao acha que o lula e um preso politico?
Love2D/Lua for general game dev and Cocos Creator for mobile development
https://discord.gg/seyR4fZ
oh, spring, did you have discord? i will create a server with practically everyone involved in the project. programmers, sprite makers, etc ...
yeah, I'm building a small team, I think that's a lot better, each one does one thing and so we work as a team and the game can even launch faster!
and there are also things I do not know how to do, for example music, so I created a topic here a while ago and you answered:
i know how to do sprites, however I am HORRIBLE about it, I do not know how to create my own way, the Player sprite (my avatar here in OGA), I created it using Mother 4 sprites as a base ... and the sprites of Izabelle (another character in the game) I just can not even get a base sprite ... it's very difficult to do the hair ...
and what impresses me with this is that I do pixel-art for 2 years ... and even today I do not know how to do well, so I'm looking for people to do ...
so far the people involved in the project:
KeyserEX (programmer, mapping and story creation)
Anna Beatriz (story creation)
Eduardo Ramalho (story creation)
Spring (musician)
rubberduck (tileset maker)
Subcero Hector (programmer, maybe a sprite maker)
taofeek (maybe a programmer)
@Taofeek
yes you can, the more the better!
I'm still a beginner in godot xd but I can go learning ...
I already have someone else to help with code too, we can do it together
@rubberduck
oh, no more xd, I fixed this problem ... but before he was like the picture below ...
the player appears on the screen too much tiny, compared to tileset, and i dont know why....i will try in another resolutions/views
So, what's the "view" (the screen size that should be displayed) that I should use in the game? I already tried with the resolution of the game in 1024x768, but the player was tiny, I tried smaller ones but it got bad ... so which one should i use?
I loved! thank you :)
Ok thanks!
You can submit the tileset, no problem!
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