I can't export obj because I see error message: (key = material_names(f_mat), f_image.name
Can you convert to obj? Because the max isnotwidelyused format.
I didn't find axe in blend file, the model file contains a tree
I can't import to blender ( version 2.69 Win 8 64 bit).Error message: ASCII DBX files are not supported [FILENAME]
Hi.
Thanks the bugreport. I searched the mentioned (update powerup) bug, but I didn't find it. The bullets bug: I created this game with Tululoo game maker, so the collision detection not my work.I will not use this tool in my project.
I can't export obj because I see error message: (key = material_names(f_mat), f_image.name
Can you convert to obj? Because the max isnotwidelyused format.
I didn't find axe in blend file, the model file contains a tree
I can't import to blender ( version 2.69 Win 8 64 bit).
Error message: ASCII DBX files are not supported [FILENAME]
Hi.
Thanks the bugreport. I searched the mentioned (update powerup) bug, but I didn't find it.
The bullets bug: I created this game with Tululoo game maker, so the collision detection not my work.
I will not use this tool in my project.
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