Custom resolutions should be available by typing them into the program. I think a plain text file leaves too much room for players to break the game accidentally, but then, if they did that, it would be easy to fix. What do you think?
I do not think difficulty settings need to be in-game only. The game should only load from the settings file when the game loads up, though, for technical reasons.
Good point about gamma settings. I am also thinking about DOF and FOV settings. Beyond those settings, I am drawing a blank. XD
Maybe settings for how many of a scenic item spawn at once and how detailed water and textures should be.
The square shields could use some trimmings. I also think the shading is too flat. You may want to consider remaking this set with better shading. The background is black, so I cannot tell if there is a black border. Is there a border or outline?
Wow. I remember EO. That game was pretty cool until the server went down and the site was poorly maintained.
What have you done to change the game? How many players are supported? How long is this server gonna last? People who play MMOGs play them because they want a long-term experience.
I think you should consider walking animations and maybe some other poses. If I was going to use this in a game, it would be a pet adoption kind of thing, because those do not need as much animation as most other types of games in order to be considered enjoyable. Good luck with future art.
Custom resolutions should be available by typing them into the program. I think a plain text file leaves too much room for players to break the game accidentally, but then, if they did that, it would be easy to fix. What do you think?
I do not think difficulty settings need to be in-game only. The game should only load from the settings file when the game loads up, though, for technical reasons.
Good point about gamma settings. I am also thinking about DOF and FOV settings. Beyond those settings, I am drawing a blank. XD
Maybe settings for how many of a scenic item spawn at once and how detailed water and textures should be.
Looks more usable now! ^_^
The square shields could use some trimmings. I also think the shading is too flat. You may want to consider remaking this set with better shading. The background is black, so I cannot tell if there is a black border. Is there a border or outline?
Wow. I remember EO. That game was pretty cool until the server went down and the site was poorly maintained.
What have you done to change the game? How many players are supported? How long is this server gonna last? People who play MMOGs play them because they want a long-term experience.
Cute. Not a bad license, either.
I think you should consider walking animations and maybe some other poses. If I was going to use this in a game, it would be a pet adoption kind of thing, because those do not need as much animation as most other types of games in order to be considered enjoyable. Good luck with future art.
Awesome work. You should consider making sheets more square, though. They are difficult to preview in this orientation. ;)
I like the neutral shading. Good work.
Very nice use of textures to make tiles. Thanks for sharing. I would use this if I could. It looks great.
It is a very nice sculpting base, though. If I had ZBrush, I would definitely make use of a base like that.
Faved. I like the towers. The thin ones look better than the thick ones.
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