@theChayed I had to look that game up, hadn't seen that one before. Thanks for the nice comment.
@flofflewoffle/Spring I am and have been working on setting up platformers and isometric tile sets which will be released this year along with my rpg series. Not sure they will include what I have done already, but certainly the newer stuff will. If it's wanted on my older work il certainly consider doing so.:)
currently working on "stonelands" tileset which is platformer/side scroller
glad everyone is being positive on my NES assets and they are being used, I'd really like to see what you guys and girls are doing so please feel free to let me know about your projects in the comments. :)
@withthelove thanks for taking the time to look at the pages I designed.
The focus with my design was the community, the artwork for the most page is the front page of coarse but when looking to use OGA as a tool I felt keeping most stuff within a community page really emphasise the community and the participation here. Submissions , seeing the active comps, posts etc, sadly I never really got finished, I terms of a friends list would of been available as a log in page, seeing a much more personal page preference. previous searches, downloads, messages, as it is now I suppose but perhaps a little more tailored, or tailorable. I tried to keep the design the same as much as I could, without changing to much, that is maybe still recognisable. As for the Patreon link, well, il be honest here, I actually see the patreon page as a negative for OGA. It's been dormant for so long now that anyone clicking on it will immediately feel that this is not worth the effort. Sorry but that's how I see it.:( I could be added at any moment though.
ive said it before and say it again, I don't actually see any problem with how OGA is now, only that the bug fixes are sorted.:)
Edit: not sure about the featured art? I think it's older stuff submitted as oposed to community voted.
i couldn't do the drupal thing, so i had a mess about with Wix, as its the one i use for my site. nothing works, its only a visual demo of what i invisioned. didnt get a chance to do anything with images, like mouse rollover as i just dont have the time now. anyways, it was good fun having a play around with web design. :)
Let's not forget about music guys and gals, all aspects that are available here should be displayed straight from the landing page, it's should be Spaced out fairly for the catagorys, and the less scrolling the better in my honest opinion.
I can't get cPanel to work, so I can't do mock up without paint or something. I would decicate the landing page to the assets, lose the text, and in one of the tabs next to home have 'community' replacing forum? and have the page dedicated to all things from the community, so moving all the text from the front page now,recent comments etc, and have them all based in the community page, forum posts, recent comments etc, maybe sticky some such as, 'show of your project' FAQs, admin posts, collections and tutorials will be a good one to have as a sticky. That's how I would do it anyway.
Well I would say yes, although, like you say they have already been started, but the idea of picking something up you haven't touched for so long and bring it back to life through a game jam is the incentive to do it, otherwise old projects would just gather dust as there is no reason to even think about them.:)
the jam can start when you want it to, the notion of letting people know early is so they have the time to search OGA for potential works for there game, find sets and what not, you did say that your happy to entertain ideas aswell, not just physical half started games, so the time could be of some benefit, as it can take quite a bit of time searching OGA. But ultimately it's up to you how you run it matey, if you feel it's not neccessary then go with what works best for you.:)
I might actually have a go at this Drupal and experiment with an OGA mock up type thing, and see if I can get anything to work.if there are no objections? Won't effect anything here, just so you know.
@theChayed I had to look that game up, hadn't seen that one before. Thanks for the nice comment.
@flofflewoffle/Spring I am and have been working on setting up platformers and isometric tile sets which will be released this year along with my rpg series. Not sure they will include what I have done already, but certainly the newer stuff will. If it's wanted on my older work il certainly consider doing so.:)
currently working on "stonelands" tileset which is platformer/side scroller
glad everyone is being positive on my NES assets and they are being used, I'd really like to see what you guys and girls are doing so please feel free to let me know about your projects in the comments. :)
Well there are sprites there with no head, you could always add a dog head.:)
@withthelove thanks for taking the time to look at the pages I designed.
The focus with my design was the community, the artwork for the most page is the front page of coarse but when looking to use OGA as a tool I felt keeping most stuff within a community page really emphasise the community and the participation here. Submissions , seeing the active comps, posts etc, sadly I never really got finished, I terms of a friends list would of been available as a log in page, seeing a much more personal page preference. previous searches, downloads, messages, as it is now I suppose but perhaps a little more tailored, or tailorable. I tried to keep the design the same as much as I could, without changing to much, that is maybe still recognisable. As for the Patreon link, well, il be honest here, I actually see the patreon page as a negative for OGA. It's been dormant for so long now that anyone clicking on it will immediately feel that this is not worth the effort. Sorry but that's how I see it.:( I could be added at any moment though.
ive said it before and say it again, I don't actually see any problem with how OGA is now, only that the bug fixes are sorted.:)
Edit: not sure about the featured art? I think it's older stuff submitted as oposed to community voted.
i couldn't do the drupal thing, so i had a mess about with Wix, as its the one i use for my site. nothing works, its only a visual demo of what i invisioned. didnt get a chance to do anything with images, like mouse rollover as i just dont have the time now. anyways, it was good fun having a play around with web design. :)
https://chasersgaming.wixsite.com/mysite
Let's not forget about music guys and gals, all aspects that are available here should be displayed straight from the landing page, it's should be Spaced out fairly for the catagorys, and the less scrolling the better in my honest opinion.
I can't get cPanel to work, so I can't do mock up without paint or something. I would decicate the landing page to the assets, lose the text, and in one of the tabs next to home have 'community' replacing forum? and have the page dedicated to all things from the community, so moving all the text from the front page now,recent comments etc, and have them all based in the community page, forum posts, recent comments etc, maybe sticky some such as, 'show of your project' FAQs, admin posts, collections and tutorials will be a good one to have as a sticky. That's how I would do it anyway.
Well I would say yes, although, like you say they have already been started, but the idea of picking something up you haven't touched for so long and bring it back to life through a game jam is the incentive to do it, otherwise old projects would just gather dust as there is no reason to even think about them.:)
the jam can start when you want it to, the notion of letting people know early is so they have the time to search OGA for potential works for there game, find sets and what not, you did say that your happy to entertain ideas aswell, not just physical half started games, so the time could be of some benefit, as it can take quite a bit of time searching OGA. But ultimately it's up to you how you run it matey, if you feel it's not neccessary then go with what works best for you.:)
I get ya, sounds good to me, i can back to NaDD if i have the time. :)
A little confused buddy, so are the rules: use only OGA assets, or use 6 OGA assets?
Or running both alongside, Like Ludlum has has the jam and compo?
Sweet! Nice job! :) thanks for doing that, I will look at your pixel palette tool very soon! :)
I might actually have a go at this Drupal and experiment with an OGA mock up type thing, and see if I can get anything to work.if there are no objections? Won't effect anything here, just so you know.
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