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Friday, December 21, 2018 - 13:56

 

For whomever might be interested, I've put out a special post-jam update for Roman Rescue Run Pompeii!  Tweaks the controls, adds a few levels and exposes the level editor for all to enjoy.

Thanks again for all the kind words about the game!

@chasersgaming:  Yeah, I see
Friday, December 21, 2018 - 07:21

@chasersgaming:  Yeah, I see what you mean.  Maybe just going with the usual 'announce 1 month beforehand' strategy but leave it up to people if/when they want to work on the project before the start date.  Since the whole idea is a project that you've already worked on, it doesn't seem to make much sense to say 'don't work on it beforehand'.  I guess I would probably just change rule #1 to be:

 

current layout of the website looks confusing

 

 1) Game must be completed and publicly released for the first time during the jam. 

Owing to the nature of the jam, working on the project before the jam offciailly begins is allowed.  However, entries should not be nor have been publicly released before the jam beigns. 

 

 

@dulsi: I see your point.  Perhaps the following addendum to rule 1 just to leave the window open for projects like yours.

 

Exceptions to the 'first public release' rule maybe granted for works that have been previously released in an obviously incomplete or unfinished state.  Exceptions will be granted on a case-by-case basis, based soley on the discretion of the Jam administrators.  If you would like to submit a work that has been previously released, please contact the Jam administrators as soon as possible so they can asses if your work would make a suitable Jam entry.  No promises are made.

 

super cute!   Energy ball is
Friday, December 21, 2018 - 06:35

super cute!   Energy ball is great too!

thanks for sharing!

 
Thursday, December 20, 2018 - 17:47

 

Like the /share/ change, that was kind of what I was getting at with my used car page comment.

I'll second Boom Shaka's request to work the community stuff back in there somehow.  Think about stuff like the Art Challenges and Game Jam, where is the place to announce/promote those things?   

I'll add that in my time on OGA there are countless discussions I never would have seen or gotten involved in if it hadn't been for all that stuff being on the front page.  Now that I'm more familiar with the site, it wouldn't be a big deal to have to check a separate 'community' page to see all that stuff, but thinking back to when I first started visiting the site, not sure I would have ever taken that extra step of getting involved with the community of it hadn't been for some comments or forum threads catching my eye on the main page.

So I definitley see the point that all that stuff can look like clutter and confuse new users, but it does serve a real purpose for the site and the OGA community.  I think the design challenge is trying to work it in there in a way that doesn't despoil the clean look you are going for.

> current layout of the website looks confusing

For better or worse, the current layout is very much a 'dashboard' style page.  It crams a lot of info into one page.  Totally get where that can be confusing, but it does have the strength of allowing you to quickly see almost everything that's going on with the site at any given time. 

 

> the color palette

I think it could go quite a bit lighter, more like the current layout.  But I do see where you have reduced the /number/ of colors which definitely does help make it less busy.

 

 

 
Thursday, December 20, 2018 - 07:06

 

ugh, that 'Used Car' preview really highlights my one major concern with samuncle's mock up: It looks like a place you go to get stuff, not a place where you go to participate in a community.   I'm sure the current layout brings tears to the eyes of graphic designers everywhere, but I'll say this, it does mange to look more like a hub or portal into an interesting community than a place a where you go to get some free stuff.

 

 

 
Tuesday, December 18, 2018 - 15:55

 

Here's a thought on the 'Finish It!' jam:

If the idea is to finish a project that's already been begun, is there a point to the 'must be made during the Jam!' restriction?   I mean on it's face, no old project will meet this requirement.  

And to follow the logic through, shouldn't the Jam just begin as soon as it's announced?   What's the point of the usual one month 'planning' period?  It seems odd to say 'go find an old project to finish, but don't actually start working on it again until X date, but you can start doing art and etc. before then...'

@AChristian:  You need to
Tuesday, December 18, 2018 - 15:49

@AChristian:  You need to click on the name of the song.   This is the white text that appears above the 'Play' button.  This will take you to the main page for the song.  From there you should see a link or links to download the song.  You will also see the license or licenses under which the song can be used.  These will appear on the left hand side of the page.  Click on the license icon to read details about the license.

I hope that helps!

 

whoops, see MedicineStorm already answered and did a better job of it too.  But since I typed this up, I'll post it anyways.

@samuncle:  I like it!    
Tuesday, December 18, 2018 - 15:36

@samuncle:  I like it!     Should 'latest art' be up front instead of 'featured art'?   I can see lots of little problems but you did say it was a very rough concept and as a bold new direction I like it.  It certainly accomplishes the goal of hiding the clutter and highlighting the art.

 

A general thought to toss out there, does it make sense to separate the visual from the audio submissions on these pages?   The current site just kind of lumps the two together, but for these designs that blow up the preview pictures, maybe it makes more sense to have a separate section or colomn for audio submissions.   Obviously, you'd want to do it in a way that didn't appear to de-emphasize audio works, just thinking that a screen filled with giant 'Play' icons isn't going to look real hot.

@MedicineStorm:  Gotcha. 
Tuesday, December 18, 2018 - 10:56

@MedicineStorm:  Gotcha. 

Are you all to the point where you need a design to forward or is there still more backend work to be done before a page layout is an absolute requirment?  

If you've time for it, might I suggest a 'Design Your OGA Home Page' Art Challenge?  I wouldn't bind yourselves to going with the winning entry, but it might be a fun challenge and good way to get the community talking about and prepared for the change.

 
Monday, December 17, 2018 - 16:51

 

@MedicineStorm:  For the coders maybe, but you also have to consider the work for all the users.  Alot of us have been using this site for a long time, why force everyone to learn a brand new layout if it only marginally improves on the old one?

Honestly, even for the coders, using the existing layout will be easier because all the design questions are answered for you.  'Where do the recent comments go?', 'What font point should we use for the headers?', 'Should the title go above or below the art preview?', 'Where do the social media links go?', 'How many preview images per line?', 'How many lines per preview category?'  You get the idea.   I get where trying to mimic every last detail of the current site might be a pain, sometimes things done with one layout language are harder to achieve with another and dredging up the exact fonts and colors used might be a non-trivial task.  But still, no doubt it will be easier to target the existing layout than come up with a brand new one.  This is especially true when you consider that there's more than just the front page involved, there's the search pages, submission and forum views, user profile pages, message center, etc. etc.

On top of that, makes changes and be prepared to field an endless stream of 'why did you move xyz?' or 'what happend to the blah blah link?' questions.  You can see some of those sentiments floating up here and this is just a preview that users had to go out of their way to look at.  Expect it to be alot worse when the main page changes and every user is confronted with a new layout.

Not trying to knock the OGA3 efforts or disuade anyone from trying to improve the site.  Just saying that if you're going to change things, make it worth while.  The current layout works well enough as is.  There's no point in just pushing things around the page a bit.

About making things work better on mobile.  The current site is obviously designed for desktop without even a thought to mobile, and yet I have never had a problem navigating it on my (now considered luaghably tiny) 4" iPhone.  The problem I have had is that I can no longer post messages from my phone.  No idea why this is, it used to work, I think maybe the site takes so long to respond to the post query that the phone gives up on it?   So just to re-iterate what some have said already, I'd much rather work went into bug fixes and general site maintenance than page layout and site redesign.

 

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