Package com.esotericsoftware.kryonet

Interface Summary
EndPoint Represents the local end point of a connection.
FrameworkMessage Marker interface to denote that a message is used by the Ninja framework and is generally invisible to the developer.
IBall  
 

Class Summary
Ball  
BallServer  
BallWorldClient  
BufferTest  
BufferTest.LargeMessage  
Client Represents a TCP and optionally a UDP connection to a Server.
Common  
Connection Represents a TCP and optionally a UDP connection between a Client and a Server.
DiscoverHostTest  
FrameworkMessage.DiscoverHost Internal message to discover running servers.
FrameworkMessage.KeepAlive Internal message to keep connections alive.
FrameworkMessage.Ping Internal message to determine round trip time.
FrameworkMessage.RegisterTCP Internal message to give the client the server assigned connection ID.
FrameworkMessage.RegisterUDP Internal message to give the server the client's UDP port.
KryoNetTestCase  
Listener Used to be notified about connection events.
Listener.LagListener Delays the notification of the wrapped listener to simulate lag on incoming objects.
Listener.QueuedListener Wraps a listener and queues notifications as runnables.
Listener.ReflectionListener Uses reflection to called "received(Connection, XXX)" on the listener, where XXX is the received object type.
Listener.ThreadedListener Wraps a listener and processes notification events on a separate thread.
PingPongTest  
PingPongTest.Data  
PingTest  
ReconnectTest  
ReuseTest  
Server Manages TCP and optionally UDP connections from many Clients.