UNIT INFO

These are the weapons that each unit has, and the number that is
assigned to each weapon.  Weapon 0 is meant to be usable for
counterattacks, while Weapon 1 may be more powerful but only usable
as part of a chosen action.  This also has an alternate name for
the units, so Infantry_P becomes Bazooka, Plane_S becomes Fighter
Jet and Tank_S becomes AA Tank.  AA is short for Anti-Air. Units with
an exclamation mark (!) instead of a colon (:) between the first two
columns have a Super version available, which is twice the size, and
produces bigger attacks as well.

NOTE: Earlier versions called the units now called Truck, Truck_P,
etc. "Supply" instead of Truck, which wasn't very descriptive of
what they actually looked like. So now you have Trucks.

Infantry    : Infantry            Has Weapons: Weapon 0
Infantry_P  : Bazooka             Has Weapons: Weapon 0 and Weapon 1
Infantry_S  : Bike                Has Weapons: Weapon 0
Infantry_T  : Sniper              Has Weapons: Weapon 0 and Weapon 1
Infantry_PS : Missile Trooper     Has Weapons: Weapon 0
Infantry_PT : Mortar Trooper      Has Weapons: Weapon 1
Infantry_ST : Jetpack Trooper     Has Weapons: Weapon 0
Artillery   : Light Artillery     Has Weapons: Weapon 1
Artillery_P : Defensive Artillery Has Weapons: Weapon 0
Artillery_S : AA Artillery        Has Weapons: Weapon 1
Artillery_T : Stealth Artillery   Has Weapons: Weapon 1
Tank        : Light Tank          Has Weapons: Weapon 0 and Weapon 1
Tank_P      : Heavy Tank          Has Weapons: Weapon 0 and Weapon 1
Tank_S      : AA Tank             Has Weapons: Weapon 0
Tank_T      : Recon Tank          Has Weapons: Weapon 0 and Weapon 1
Plane       ! Prop Plane          Has Weapons: Weapon 0
Plane_P     ! Ground Bomber       Has Weapons: Weapon 1
Plane_S     ! Fighter Jet         Has Weapons: Weapon 0
Plane_T     ! Stealth Jet         Has Weapons: Weapon 0
Truck       : Supply Truck        Has Weapons: No Weapons
Truck_P     : Build Rig           Has Weapons: No Weapons
Truck_S     : Amphi Transport     Has Weapons: No Weapons
Truck_T     : Jammer              Has Weapons: No Weapons
Copter      ! Transport Copter    Has Weapons: No Weapons
Copter_P    ! Gunship Copter      Has Weapons: Weapon 0 and Weapon 1
Copter_S    ! Blitz Copter        Has Weapons: Weapon 0
Copter_T    ! Comm Copter         Has Weapons: No Weapons
Boat        ! Patrol Boat         Has Weapons: Weapon 0
Boat_P      ! Battleship          Has Weapons: Weapon 0
Boat_S      ! Cruiser             Has Weapons: Weapon 0 and Weapon 1
Boat_T      ! Submarine           Has Weapons: Weapon 0 and Weapon 1
City        ! City                Has Weapons: No Weapons
Factory     ! Factory             Has Weapons: No Weapons
Airport     ! Airport             Has Weapons: No Weapons
Dock        ! Dock                Has Weapons: No Weapons
Laboratory  ! Laboratory          Has Weapons: No Weapons
Castle      ! Castle              Has Weapons: No Weapons
Estate      ! Estate              Has Weapons: No Weapons
Civilian    : Civilian            Has Weapons: No Weapons
Volunteer   : Volunteer           Has Weapons: No Weapons
Volunteer_P : Engineer            Has Weapons: No Weapons
Volunteer_S : Smuggler            Has Weapons: No Weapons
Volunteer_T : Medic               Has Weapons: No Weapons

These are the kinds of weapon these units use, so you can know which
receive animations to show when they attack.

Infantry    : Infantry            Attack Kinds: Weapon 0: Machine_Gun
Infantry_P  : Bazooka             Attack Kinds: Weapon 0: Handgun, Weapon 1: Rocket
Infantry_S  : Bike                Attack Kinds: Weapon 0: Machine_Gun
Infantry_T  : Sniper              Attack Kinds: Weapon 0: Handgun, Weapon 1: Handgun
Infantry_PS : Missile Trooper     Attack Kinds: Weapon 0: Arc_Missile
Infantry_PT : Mortar Trooper      Attack Kinds: Weapon 1: Long_Cannon
Infantry_ST : Jetpack Trooper     Attack Kinds: Weapon 0: Machine_Gun
Artillery   : Light Artillery     Attack Kinds: Weapon 1: Long_Cannon
Artillery_P : Defensive Artillery Attack Kinds: Weapon 0: Cannon
Artillery_S : AA Artillery        Attack Kinds: Weapon 1: Arc_Missile
Artillery_T : Stealth Artillery   Attack Kinds: Weapon 1: Arc_Missile
Tank        : Light Tank          Attack Kinds: Weapon 0: Cannon, Weapon 1: Machine_Gun
Tank_P      : Heavy Tank          Attack Kinds: Weapon 0: Cannon, Weapon 1: Machine_Gun
Tank_S      : AA Tank             Attack Kinds: Weapon 0: Machine_Gun
Tank_T      : Recon Tank          Attack Kinds: Weapon 0: Machine_Gun, Weapon 1: Cannon
Plane       ! Prop Plane          Attack Kinds: Weapon 0: Machine_Gun
Plane_P     ! Ground Bomber       Attack Kinds: Weapon 1: Bomb
Plane_S     ! Fighter Jet         Attack Kinds: Weapon 0: Rocket
Plane_T     ! Stealth Jet         Attack Kinds: Weapon 0: Rocket
Truck       : Supply Truck        Attack Kinds: No Weapons
Truck_P     : Build Rig           Attack Kinds: No Weapons
Truck_S     : Amphi Transport     Attack Kinds: No Weapons
Truck_T     : Jammer              Attack Kinds: No Weapons
Copter      ! Transport Copter    Attack Kinds: No Weapons
Copter_P    ! Gunship Copter      Attack Kinds: Weapon 0: Machine_Gun, Weapon 1: Rocket
Copter_S    ! Blitz Copter        Attack Kinds: Weapon 0: Machine_Gun
Copter_T    ! Comm Copter         Attack Kinds: No Weapons
Boat        ! Patrol Boat         Attack Kinds: Weapon 0: Machine_Gun
Boat_P      ! Battleship          Attack Kinds: Weapon 0: Long_Cannon
Boat_S      ! Cruiser             Attack Kinds: Weapon 0: Torpedo, Weapon 1: Arc_Missile
Boat_T      ! Submarine           Attack Kinds: Weapon 0: Torpedo, Weapon 1: Arc_Missile
City        ! City                Attack Kinds: No Weapons
Factory     ! Factory             Attack Kinds: No Weapons
Airport     ! Airport             Attack Kinds: No Weapons
Dock        ! Dock                Attack Kinds: No Weapons
Laboratory  ! Laboratory          Attack Kinds: No Weapons
Castle      ! Castle              Attack Kinds: No Weapons
Estate      ! Estate              Attack Kinds: No Weapons
Civilian    : Civilian            Attack Kinds: No Weapons
Volunteer   : Volunteer           Attack Kinds: No Weapons
Volunteer_P : Engineer            Attack Kinds: No Weapons
Volunteer_S : Smuggler            Attack Kinds: No Weapons
Volunteer_T : Medic               Attack Kinds: No Weapons

These are the receive strengths to use when a given unit attacks with a weapon.
Mostly, the explosion size or the amount of sparks flying gets bigger as
strength goes up. But for some, like Rockets, it doesn't change size, but rather
timing -- the Infantry_P's Rocket is timed so that with a strength of 3, it hits
at the right time.  Receive animations use the palette of the attacker, or 0 if
there isn't an animation available in your palette.  They expect the defender to be
facing in the direction of the attack (ready to counterattack, in some games).

Infantry    : Infantry            Receive Strengths: Weapon 0: 1,    Weapon 1: none
Infantry_P  : Bazooka             Receive Strengths: Weapon 0: 1,    Weapon 1: 3
Infantry_S  : Bike                Receive Strengths: Weapon 0: 2,    Weapon 1: none
Infantry_T  : Sniper              Receive Strengths: Weapon 0: 1,    Weapon 1: 1
Infantry_PS : Missile Trooper     Receive Strengths: Weapon 0: 2,    Weapon 1: none
Infantry_PT : Mortar Trooper      Receive Strengths: Weapon 0: none, Weapon 1: 2
Infantry_ST : Jetpack Trooper     Receive Strengths: Weapon 0: 2,    Weapon 1: none
Artillery   : Light Artillery     Receive Strengths: Weapon 0: none, Weapon 1: 3
Artillery_P : Defensive Artillery Receive Strengths: Weapon 0: 4,    Weapon 1: none
Artillery_S : AA Artillery        Receive Strengths: Weapon 0: none, Weapon 1: 3
Artillery_T : Stealth Artillery   Receive Strengths: Weapon 0: none, Weapon 1: 4
Tank        : Light Tank          Receive Strengths: Weapon 0: 2,    Weapon 1: 1
Tank_P      : Heavy Tank          Receive Strengths: Weapon 0: 4,    Weapon 1: 2
Tank_S      : AA Tank             Receive Strengths: Weapon 0: 2,    Weapon 1: none
Tank_T      : Recon Tank          Receive Strengths: Weapon 0: 1,    Weapon 1: 2
Plane       ! Prop Plane          Receive Strengths: Weapon 0: 2,    Weapon 1: none
Plane_P     ! Ground Bomber       Receive Strengths: Weapon 0: none, Weapon 1: 4
Plane_S     ! Fighter Jet         Receive Strengths: Weapon 0: 1,    Weapon 1: none
Plane_T     ! Stealth Jet         Receive Strengths: Weapon 0: 2,    Weapon 1: none
Truck       : Supply Truck        Receive Strengths: Weapon 0: none, Weapon 1: none
Truck_P     : Build Rig           Receive Strengths: Weapon 0: none, Weapon 1: none
Truck_S     : Amphi Transport     Receive Strengths: Weapon 0: none, Weapon 1: none
Truck_T     : Jammer              Receive Strengths: Weapon 0: none, Weapon 1: none
Copter      ! Transport Copter    Receive Strengths: Weapon 0: none, Weapon 1: none
Copter_P    ! Gunship Copter      Receive Strengths: Weapon 0: 2,    Weapon 1: 2
Copter_S    ! Blitz Copter        Receive Strengths: Weapon 0: 2,    Weapon 1: none
Copter_T    ! Comm Copter         Receive Strengths: Weapon 0: none, Weapon 1: none
Boat        ! Patrol Boat         Receive Strengths: Weapon 0: 2,    Weapon 1: none
Boat_P      ! Battleship          Receive Strengths: Weapon 0: 4,    Weapon 1: none
Boat_S      ! Cruiser             Receive Strengths: Weapon 0: 1,    Weapon 1: 3
Boat_T      ! Submarine           Receive Strengths: Weapon 0: 1,    Weapon 1: 4
City        ! City                Receive Strengths: Weapon 0: none, Weapon 1: none
Factory     ! Factory             Receive Strengths: Weapon 0: none, Weapon 1: none
Airport     ! Airport             Receive Strengths: Weapon 0: none, Weapon 1: none
Dock        ! Dock                Receive Strengths: Weapon 0: none, Weapon 1: none
Laboratory  ! Laboratory          Receive Strengths: Weapon 0: none, Weapon 1: none
Castle      ! Castle              Receive Strengths: Weapon 0: none, Weapon 1: none
Estate      ! Estate              Receive Strengths: Weapon 0: none, Weapon 1: none
Civilian    : Civilian            Receive Strengths: Weapon 0: none, Weapon 1: none
Volunteer   : Volunteer           Receive Strengths: Weapon 0: none, Weapon 1: none
Volunteer_P : Engineer            Receive Strengths: Weapon 0: none, Weapon 1: none
Volunteer_S : Smuggler            Receive Strengths: Weapon 0: none, Weapon 1: none
Volunteer_T : Medic               Receive Strengths: Weapon 0: none, Weapon 1: none

Enjoy!