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Active Forum Topics - (view more)

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Popular This Month

Jet Plane Sprites, Effects, and Tilesets11
Dinosaur Mech Shooter Sprites and Tile...10
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Tiny Tanks Sprites and Tileset (EGA Pa...7
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JRPG Epic Rock Battle Theme #16
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Seamless Sky Backgrounds5

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CptDrunkBear31
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pixelartm9
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Pro Sensory6
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Dark Ambient Drone #2
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Rotating Crystal Animation (8-Step)
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OGA3 front page layout feedback

By Botanic on 5 December 2018 - 6:31am
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The initial rough layout for the front page for the new OGA3 layout is viewable at http://199.180.155.219

 

Any feedback is appreciated.

 

Source code for the theme is located at https://github.com/OpenGameArt/OpenGameArt-OGA3-Theme any patches are welcome!

 

Here is what I'm thinking on some of the comments bring up. Ideas/suggestions?

1) people can post animated previews currently, should we keep the rendering them out to a static png or let people actually see the previews that are posted? Is there a way anyone knows of to deal with this? Maby allow animation on hover? Anyone know how can that be accomplished?

2) There will be a forum menu item I just haven't added that yet, the menus' will stay basically the same

3) I think I will move the news button to the top middle as a pull-down

4) @chasersgaming the idea is to bring more prominence to the art, not all the other items, currently things like "who's online" does that really matter to anyone?

5) I am thinking to make the previews a bit smaller with a border around them, still larger than the current ones but smaller than now. Was also thinking to add a "left and right" preview button for if someone has more then one preview image. Thoughts?

6) I like the idea of an opt-out on the scroll, I removed the scroll for now but I think alike X or something to close it? Thoughts?

7) The duplicated popular this week and stuff at the end of the page is just for testing

8) Should I auto zoom in on images that have bad proportions, ie 10px x 500px or stick to showing the (almost useless?) super zoomed out image?

 

Note: The current theme is not migratable, the entire thing has to be redone as its impossible to just keep what there currently is. As such its an ideal time to redo it with support for mobile and other optimizations.

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OGA2 Site Source Code Released!

By Botanic on 27 November 2018 - 4:55pm
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The source code for the custom OGA2 modules, as well as the OGA2 theme and the new OGA3 site, are all now hosted on GitHub!

For anyone interested you can find it at https://github.com/opengameart

 

 

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OGA Email

By Botanic on 25 November 2018 - 9:42pm
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There was an issue with sending email on OGA, the issue should be resolved now.

Please let us know if you experience any issues moving forward.

 

 

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OGA Site Upgrade!

By Botanic on 21 November 2018 - 12:20pm
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After much deliberation, patching, etc it has been decided that the best way forward for Open Game Art is a site upgrade and redesign. A lot of the modules and otherwise that OGA has used over the years are quite long in the tooth or no longer supported making upgrades and fixing issues increasingly difficult. Unfortunately, OGA is running by a team of volunteers and the current developers of the site are unable to accomplish this by themselves in a reasonable time frame as the current site maintenance takes most of there availability.

 

As such this is an open call for anyone interested in helping with the project, the new OGA site will be licensed as an open source Drupal 8 Module under the AGPL v 3.0

If you have experience with Drupal, CSS, PHP or anything else that may be of assistance we would love any help you can bring.

 

If you are willing to assist in any way please contact Botanic on IRC.

 

Have a good holiday and thank you to anyone who is willing to offer any assistance.

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The Fall All-OGA Game Jam! 2018 [CONCLUDED]

By MedicineStorm on 2 September 2018 - 11:22am
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visit Fall All-OGA Game Jam itch.io page

It's official: The Fall All-OGA Game Jam 2018 was a success! The jam ended October 31 and voting has concluded.

  • Congratulations antonioab for the "overall" category winning entry J.I.R.O.U. 
  • Congratulations to all category winners! 
  • See the final results here https://itch.io/jam/fall-all-oga-game-jam-2018/results

Prepping beforehand was permitted, full details here:

https://itch.io/jam/fall-all-oga-game-jam-2018

 

The idea of this Jam is challenge ourselves to use only OGA available assets, so let's see what we can do to show off all the wonderful artwork on OpenGameArt.org!

 

There is an optional theme:

*** Completing the Set ***

So anyone in need of inspiration can dwell on that, or just start spelunking through OGA works until something strikes a chord!

 

Visit the forum thread if you have questions or would like to discuss the Game Jam: https://opengameart.org/forumtopic/the-fall-all-oga-game-jam-2018-offici...

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Spring 2019 Art Challenge - A New Look (due March 24, 2019)

Submitted by withthelove on 1 March 2019 - 9:52am

This Spring's Art Challenge theme is:

A New Look

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OGA Game Jam (1st July)

Submitted by Chasersgaming on 20 June 2017 - 1:44am
Forums: 
Show off your project!

I have put a Jam together which starts on the 1st July for those that are interested. :) 

heres the link:

https://itch.io/jam/opengame-art-game-jam

Any questions or anything else please comment on this thread below as I would like to keep this thread for the games created and announce winner/s

https://opengameart.org/forumtopic/opengameart-gamejam

 

thanks! all the best everyone and good luck!. :)

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