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Art Challenge

Spring Art Challenge 2023 - Shoot 'em up!

Tag your submissions with Shoot'em up and 2023 to be in the running. Here are the entries so far!
Post a link to your upload in the Spring Art Challenge 2023 thread or in the Discord Art Challenge Submission channel: https://discord.gg/eDvn4Ehs5D

Status: 
Accepting art submissions
Date Range: 
03/01/2023 to 04/01/2023

Active Forum Topics - (view more)

  • SUGGESTION: New featured bar for art challenge submissions. 35 min 48 sec ago by FiveBrosStopMosYT
  • Spring Art Challenge 2023 - Shoot 'em up! 2 hours 38 min ago by 2DPIXX
  • NSFW content? 6 hours 21 min ago by eugeneloza
  • Sharing My Music and Sound FX - Over 2000 Tracks 7 hours 5 min ago by Eric Matyas
  • Looking for Concept Art for Fantasy Adventure RPG 1 day 23 hours ago by dtp81390
  • Winter Overworld Music Pack 4 days 14 hours ago by antonioraymond71
  • How to start as a game developer 1 week 2 days ago by Tozan
  • AI Generated Art Discussion 1 week 3 days ago by Emcee Flesher
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Recent Comments - (view more)

  • Re: Shmup Dragon by FiveBrosStopMosYT
  • Re: The Ferryman - Shoot'em up - Player Sprite by FiveBrosStopMosYT
  • Re: Arcade Acadia by trevor lentz
  • Re: Arcade Acadia by Lmoere
  • Re: The Ferryman - Shoot'em up - Player Sprite by zwonky
  • Re: The Ferryman - Shoot'em up - Player Sprite by Umplix
  • Re: 2D Guns by ninjared_8
  • Re: 2D Guns by ninjared_8
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Popular This Month

Platform Shmup Hero: Warpgal9
Tileset 8x8 (Rosy 42 palette)8
Digital Graveyard8
Orbital Graveyard7
Brute Force7
A Game Inside of a Game7
GSF Discovery7
"Cupcake's Vinegar-Sour Mood"7
Necromancer's Tower (NES)6
A platformer in the forest6

Favorite Submitters This Month

Umplix22
vitalezzz22
bluecarrot1620
drakzlin11
Spring Spring11
Emcee Flesher9
Modanung8
trevor lentz7
ShadowTrait7
congusbongus7

Popular Art Collections - (view more)

  • Epic fantasy music
  • OGA 16x16 JRPG Sprites & Tiles
  • Liberated Pixel Cup
  • Space Game Starter Set
  • Sideview pixel art RPG enemy sprites
  • Platformer/Sidescroller Tiles and Backgrounds
  • User Interface
  • Platformer/Sidescroller Characters and Enemies
  • Complete art kits
  • Painterly Spell Icons

New Art Collections - (view more)

  • Crappy Bird
  • Spirit Board
  • test
  • Brainstorming
  • LPC Revised - Compatible
  • VAPORS
  • Textures
  • Shmup Stuff
  • Biomass Rejuvenated
  • Landscape Backgrounds
MedicineStorm's picture Latest blog post: OpenGameArt.org Spring Game Jam 2023 (4 days 16 hours ago)

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Popular This Week - (view more)

Mist City
Castlebuild
Arcade Acadia
Penguin SpriteSheet
Preview
The Ferryman - Shoot'em up - Player Sprite
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Suicidal Moon
Matter of Time
Crimson Disco Shmup Asset Pack
Preview
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Latest Art - (view more)

The Ferryman - Shoot'em up - Player Sprite
Preview
Matter of Time
PSX Paper Textures (32x32px)
Preview
Fittings - mechanical parts
Preview
Wooden Crate Open and Closed
Preview
Crimson Disco Shmup Asset Pack
Preview
Synthwave Neon Desert / Beach Background
Preview
Arcade Acadia
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Latest Art by my Friends - (view more)

Featured Art - (view more)

Knight lying
Preview
Cute painterly characters and forest
Preview
3X UPDATED 32x32 Scifi Roguelike Enemies
Preview
Human basaemeshes
Preview

Search re-indexing is finished

By bart on 17 October 2015 - 7:11am
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I did a couple test searches and the results look better now.  Solr still needs to be set up, but this should do in the meantime.

 

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Performance improvements, and rebuilding the search index

By bart on 16 October 2015 - 9:31am
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I added some smarter caching to the front page, which should make it load noticeably faster (and help ease the load on the database, which should improve responsiveness of the whole site). 

Also, we're rebuilding the search index as a stopgap measure to fix some of our more pressing search issues until we can get Solr working.  There are a total of about 87,000 items to index, and from the look of it, it's going to take around half a day, assuming that all of the items take the same amount of time as the first thousand or so (which they probably won't, but it's all I have to go on).  I believe I've managed to find and fix the problem that was causing new items not to be indexed, and I've also added some code to forcibly index art tags (which seem to have been indexed inconsistently until now).

I'll post an update when it's done.  Until then, searches might not turn up many results. 

Edit:  At the time of this edit, it's a bit less than half way done, so it's going to have to run over night.  I'll check back in the morning.  In the meantime, I apologize for any performance issues.

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Small change to art tags

By bart on 14 October 2015 - 9:30am
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I've made a couple of minor changes to the way art tagging works:

  • Spaces are now treated as breaks between tags, so you no longer have to separate them with commas.
  • Hashtags (#) are filtered out automatically.

At the moment, there are in excess of 11,500 different tags.  Of these, just about half are used exactly once, and about 800 aren't being used at all (most likely because they were attached to spammy art).  To really fix OGA's tagging system, we need to do a lot more:

  • Find all of the misspelled tags and replace them with their correct spellings (this could be at least partially automated, although the replacements would have to be reviewed before they are applied).
  • Set up term hierarchies, for example:  tree -> maple, so that if you search for "tree", you'll get things tagged "maple".  This is actually an interesting example, because even though all trees are plants and it would be intuitive to put "plant" one level above that in the hierarchy, when most people search for the word "plant", they probably mean to exclude trees.  In other words, the hierarchies need to be built with what people want to search for in mind, as opposed to technical correctness.
  • Merge certain tags that mean exactly the same thing (such as "16x16", and "16 x 16").
  • Create synonym links between tags for cases where the meaning is slightly different, and then weight the synonyms lower than the literal term in the search results.  For instance, if a user searches for "tree", it would make sense to give them results tagged "trees", and vice-versa.
  • Create a user tagging system that would allow users to tag submissions, and then upvote or downvote tags that other users have added.
  • Create an admin interface so that new tags can be curated as they are added.  Particularly if users are allowed to tag art that's not created by them, we'll have to keep an eye out for misuse of the tagging system (tags that comment about the quality of the art rather than the content).  Since we already have a user reputation system in the form of points, perhaps we could award user tagging access to people who have reached a certain point theshold.
  • Create a better tagging widget with type ahead find that shows tag hierarchies and related items, which will encourage people to assign their art to existing tags. 
  • Build a "popular tags" view.

I don't want to consider any of these items to be official TODOs just yet.  I'd be interested in hearing comments and suggestions from the community about how to proceed on this.

If you have comments, please post them on this forum thread.

Bart

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More useful friends feature

By bart on 12 October 2015 - 12:22pm
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Ages ago, I added a button that allowed people to mark users as friends.  It didn't do a whole lot up until now.

Now, you can see your list of friends and the list of people who have friended you on the Friends and Followers tabs on your user profile, respectively.  There's also a new block on the home page that shows the latest art by your friends.  You can click on the block title to expand it into a full page view.

Note: Friend lists are currently public.  If this is a major issue for anyone, please let me know.

Bart

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Private messaging updated

By bart on 12 October 2015 - 8:09am
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Just so people are aware, I moved the Private Message links from the content block in the upper left to a link on the right side of the header, per Surt's suggestion.

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Chasersgaming's picture

OGA Summer Game Jam 2019

Submitted by Chasersgaming on 1 July 2019 - 9:59am

Welcome to the Unofficial OGA 'Summer' Game Jam #3!

  • Jam starts: Already! (July 1st)
  • Submit your game by: July 27th
  • After that, submitted entries will be rated by: August 11th

 

  • Read more about OGA Summer Game Jam 2019
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Spring Spring's picture

The OGA Spring Game Jam 2019 - Announcement

Submitted by Spring Spring on 28 March 2019 - 12:20pm

Spring is in the air and it's time to create something new, something fun, something exciting, something for the OpenGameArt.org Spring 2019 Game Jam!

 

This year's theme is 'I enjoy my life' and enjoy your life you will if you participate in this thrilling game jam!

  • Read more about The OGA Spring Game Jam 2019 - Announcement
  • Spring Spring's blog
withthelove's picture

Spring 2019 Art Challenge - A New Look (due March 24, 2019)

Submitted by withthelove on 1 March 2019 - 9:52am

This Spring's Art Challenge theme is:

A New Look

  • Read more about Spring 2019 Art Challenge - A New Look (due March 24, 2019)
  • withthelove's blog
Chasersgaming's picture

OGA Game Jam (1st July)

Submitted by Chasersgaming on 20 June 2017 - 1:44am
Forums: 
Show off your project!

I have put a Jam together which starts on the 1st July for those that are interested. :) 

heres the link:

https://itch.io/jam/opengame-art-game-jam

Any questions or anything else please comment on this thread below as I would like to keep this thread for the games created and announce winner/s

https://opengameart.org/forumtopic/opengameart-gamejam

 

thanks! all the best everyone and good luck!. :)

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