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Art Challenge

Spring Art Challenge 2023 - Shoot 'em up!

Tag your submissions with Shoot'em up and 2023 to be in the running. Here are the entries so far!
Post a link to your upload in the Spring Art Challenge 2023 thread or in the Discord Art Challenge Submission channel: https://discord.gg/eDvn4Ehs5D

Status: 
Accepting art submissions
Date Range: 
03/01/2023 to 04/01/2023

Active Forum Topics - (view more)

  • SUGGESTION: New featured bar for art challenge submissions. 1 hour 37 min ago by FiveBrosStopMosYT
  • Spring Art Challenge 2023 - Shoot 'em up! 3 hours 40 min ago by 2DPIXX
  • NSFW content? 7 hours 23 min ago by eugeneloza
  • Sharing My Music and Sound FX - Over 2000 Tracks 8 hours 7 min ago by Eric Matyas
  • Looking for Concept Art for Fantasy Adventure RPG 2 days 32 min ago by dtp81390
  • Winter Overworld Music Pack 4 days 15 hours ago by antonioraymond71
  • How to start as a game developer 1 week 2 days ago by Tozan
  • AI Generated Art Discussion 1 week 3 days ago by Emcee Flesher
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Recent Comments - (view more)

  • Re: Shmup Dragon by FiveBrosStopMosYT
  • Re: The Ferryman - Shoot'em up - Player Sprite by FiveBrosStopMosYT
  • Re: Arcade Acadia by trevor lentz
  • Re: Arcade Acadia by Lmoere
  • Re: The Ferryman - Shoot'em up - Player Sprite by zwonky
  • Re: The Ferryman - Shoot'em up - Player Sprite by Umplix
  • Re: 2D Guns by ninjared_8
  • Re: 2D Guns by ninjared_8
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Popular This Month

Platform Shmup Hero: Warpgal9
Tileset 8x8 (Rosy 42 palette)8
Digital Graveyard8
Orbital Graveyard7
Brute Force7
A Game Inside of a Game7
GSF Discovery7
"Cupcake's Vinegar-Sour Mood"7
Castlebuild6
A Block in Space6

Favorite Submitters This Month

Umplix22
vitalezzz22
bluecarrot1620
drakzlin11
Spring Spring11
Emcee Flesher9
Modanung8
trevor lentz7
ShadowTrait7
congusbongus7

Popular Art Collections - (view more)

  • Epic fantasy music
  • OGA 16x16 JRPG Sprites & Tiles
  • Liberated Pixel Cup
  • Space Game Starter Set
  • Sideview pixel art RPG enemy sprites
  • Platformer/Sidescroller Tiles and Backgrounds
  • User Interface
  • Platformer/Sidescroller Characters and Enemies
  • Complete art kits
  • Painterly Spell Icons

New Art Collections - (view more)

  • Crappy Bird
  • Spirit Board
  • test
  • Brainstorming
  • LPC Revised - Compatible
  • VAPORS
  • Textures
  • Shmup Stuff
  • Biomass Rejuvenated
  • Landscape Backgrounds
MedicineStorm's picture Latest blog post: OpenGameArt.org Spring Game Jam 2023 (4 days 17 hours ago)

Legal notice regarding NFTs:

WARNING: Taking art from OpenGameArt.org to be sold as NFTs? You may be committing FRAUD. Visit this link for legal details: https://opengameart.org/content/warning-taking-art-from-opengameartorg-t...

Note of caution to NFT purchasers or those interested in trading NFTs: You could be getting scammed! Please visit this link for more information: https://opengameart.org/content/note-of-caution-to-nft-purchasers-or-tho...

Popular This Week - (view more)

Mist City
Castlebuild
Arcade Acadia
Penguin SpriteSheet
Preview
The Ferryman - Shoot'em up - Player Sprite
Preview
Suicidal Moon
Matter of Time
Crimson Disco Shmup Asset Pack
Preview
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Latest Art - (view more)

The Ferryman - Shoot'em up - Player Sprite
Preview
Matter of Time
PSX Paper Textures (32x32px)
Preview
Fittings - mechanical parts
Preview
Wooden Crate Open and Closed
Preview
Crimson Disco Shmup Asset Pack
Preview
Synthwave Neon Desert / Beach Background
Preview
Arcade Acadia
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Latest Art by my Friends - (view more)

Featured Art - (view more)

Bevouliin Free Enemy villain Monster Game Asset for Game developers
Preview
Platformer Kit
Preview
GothicVania Cemetery Pack
Preview
Racing Kit
Preview

OGA Site Upgrade!

By Botanic on 21 November 2018 - 12:20pm
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After much deliberation, patching, etc it has been decided that the best way forward for Open Game Art is a site upgrade and redesign. A lot of the modules and otherwise that OGA has used over the years are quite long in the tooth or no longer supported making upgrades and fixing issues increasingly difficult. Unfortunately, OGA is running by a team of volunteers and the current developers of the site are unable to accomplish this by themselves in a reasonable time frame as the current site maintenance takes most of there availability.

 

As such this is an open call for anyone interested in helping with the project, the new OGA site will be licensed as an open source Drupal 8 Module under the AGPL v 3.0

If you have experience with Drupal, CSS, PHP or anything else that may be of assistance we would love any help you can bring.

 

If you are willing to assist in any way please contact Botanic on IRC.

 

Have a good holiday and thank you to anyone who is willing to offer any assistance.

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The Fall All-OGA Game Jam! 2018 [CONCLUDED]

By MedicineStorm on 2 September 2018 - 11:22am
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visit Fall All-OGA Game Jam itch.io page

It's official: The Fall All-OGA Game Jam 2018 was a success! The jam ended October 31 and voting has concluded.

  • Congratulations antonioab for the "overall" category winning entry J.I.R.O.U. 
  • Congratulations to all category winners! 
  • See the final results here https://itch.io/jam/fall-all-oga-game-jam-2018/results

Prepping beforehand was permitted, full details here:

https://itch.io/jam/fall-all-oga-game-jam-2018

 

The idea of this Jam is challenge ourselves to use only OGA available assets, so let's see what we can do to show off all the wonderful artwork on OpenGameArt.org!

 

There is an optional theme:

*** Completing the Set ***

So anyone in need of inspiration can dwell on that, or just start spelunking through OGA works until something strikes a chord!

 

Visit the forum thread if you have questions or would like to discuss the Game Jam: https://opengameart.org/forumtopic/the-fall-all-oga-game-jam-2018-offici...

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  • MedicineStorm's blog

Art Challenge [concluded] & Game Jam! [concluded]

By MedicineStorm on 12 October 2017 - 8:08am
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Get ready for OpenGameArt's Summer Game Jam #2. June 30th to July 30th. Don't start making the game just yet, but feel free to gather your art resources.

Leading up to the Game Jam is a new Art Challenge: "Missing Link". The art challenge starts June 8th and concludes on June 29th. Just in time to use the submissions in the jam! Don't forget to tag your art challenge submissions properly:

Challenge, Missing Link

Direct questions or comments to the Art Challenge post: https://opengameart.org/forumtopic/missing-link-due-june-22nd 

Check out the Game Jam discussion for more information: https://opengameart.org/forumtopic/oga-game-jam2

 

---

Congratulations to WithTheLove on winning this art challenge: https://opengameart.org/content/muckety-mudskipper-sprites-and-tiles

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[CONCLUDED] OGA Summer Game Jam starts July 1st!

By MedicineStorm on 20 June 2017 - 11:03pm
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2017 OGA Summer Game Jam was a smashing success!

The Summer Game Jam is done, and ran from July 1st and ended on July 28th! Four weeks of development, two weeks of judging playing each other's games. Make anything you want, but it must use at least six OGA assets (two from three categories) and made in the four weeks provided.

Participants needed to sign up on the Itch.io jam page to officially participate; any questions and messages of congratulations should be directed to the jam's OGA forum thread.

It was a lot of fun. The entries are still available, so go check them out and have fun! Congratulations to Red Voxel for the 1st place submission Arrows of Love! Congratulations to all the participants for making such a great game jam come together!

Itch.io event: https://itch.io/jam/opengame-art-game-jam
OGA Forum Thread: https://opengameart.org/forumtopic/oga-game-jam-1st-july
Banner art made by ElizaWy, using Tatermand's Top Down SciFi Shooter Pack (CC-by-SA 3.0)

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Art Tags

By MedicineStorm on 3 March 2017 - 7:42am
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Based on some frequently asked tag questions lately, Kurt asked me to post a quick DOs & DON'Ts guide on how to get the most out of the tags system. Great idea, Kurt! This guide applies to both art submitters and people searching for art. This guide only applies to tags; not title, description, or other search fields. :)

The goal of tags is finding what you're looking for. Think of as many single-word ways of describing what you're submitting/seeking. Although there are situations where multi-word tags are needed, the overwhelming majority of tags are single-word descriptors. Try to enter several single-word tags instead of fewer multi-word tags. "dark, fantasy, rpg, rigged, static, mesh, lowpoly" is more effective than "rigged lowpoly mesh assets, static 3d meshes, dark fantasy rpg art". 

DONT:

  • #hashtag - OGA tags are not linked to twitter. Please don't use hashtags when submitting or searching by tag. They just make the artwork harder to find since "#sword" will not show up in a search for "sword". They also break alphabetical sorting since #ZXY comes before ABC.
  • Omit commas between tags - If you don't put a comma between your tags, people searching will find nothing, and people submitting will never be found. "do not forget commas between tags" is all one tag that has to be matched exaclty >:( "do not, forget, commas, between, tags" is 5 different tags that can be searched or matched individually. :)
  • ennemy, midevil, enviroment, sord - Be sure the tags are spelled correctly for best results. (I always misspell "medieval")
  • Over 20 different styles!, Mega-Awesome Studio Pack v1.14881b, Haha! :), boring artwork I made, I need artword that doesn't suck - Who would ever submit or search for these phrases?
  • free, open source, video game, art, asset - Everything on OGA is a free video game art asset. These words won't help narrow the search.
  • cc0, cc-by, gpl, Creative Commons, Public Domain - Tagging the license is unneccessary. There is a separate field dedicated to searching by specific licenses.
  • texture, 3d art, 2d asset, music, sound effect - Tagging the art category is unneccessary. There is a separate field dedicated to searching by specific art category. Don't put "string music, dark 2d art". Just put "string, dark"
  • swords, rocks, icons, cacti - Plural tags will not show up in a search for the singular version. Searching for "sword" will not show any artwork tagged "swords" and vice versa. When in doubt, just use the singular tag (sword, rock, icon, cactus) Even if the asset contains more than one icon, many swords, a big pile of rocks, and a whole forest of cacti... the singular form of any tag is far more commonly used. You could include both forms, I guess, but it will keep things a lot simpler if you try to stick to a singular convention. The exception to this is when the singular form has an entirely different meaning than the plural. Pants ≠ multiple pant, glasses ≠ multiple glass.
  • Case SEnsiTive - UPPER-CASE, lower-case, makes no difference. When in doubt, though, put everything in lower-case.
  • artist/submitter name in the tags - Adding your name or your project name as a tag is unlikely to help anyone find the asset and has zero SEO impact. There is a separate field dedicated to searching by the artist's/submitter's name.

DO:

  • orchestral, chiptune, trance, portrait, synth, pixelart, chibi, anime, painterly - tags that indicate the style of art are useful.
  • 32x32, 8-bit, 16-bit, dawnbringer, db32, 128x64, 44.1 kHz, 110bpm, specular, bumpmap - give common technical specifications of the asset, if any apply. Being able to search by dimension, palette, sample rate, et cetera is helpful.
  • 3/4 perspective, overhead, ortho, 1st person, isometric, oblique, sidescroller - include the art's perspective, if applicable. Different games have different viewpoints. Being able to find the right kind is invaluable.
  • sword, dog, face, warrior, robot, grass, rock, sad, spooky, upbeat, relaxing, western, fantasy, scifi - a few one-word descriptions of what is in the asset will go a long way.
  • gui, ui, animation, animated, sci-fi, scifi - Try several versions of tags with very similar meanings. Sometimes people try one and don't think of the other. This will allow the search to work either way. No need to go overboard, though. "gui, ui, graphical user interface, user interface, graphical ui, u interface, user i, gu interface" is just getting ridiculous. Just a couple of the most commonly used tags is enough. Not sure which are most used? search for the ones you're thinking of and see which one returns more results.
  • .png, .blend, .obj, .wav, unity3d, .svg, .flac, .xcf - tagging the file format is often useful for people working with specific software suites or working with specific programming constraints. For the sake of conformity and ease-of-searching, please always include the dot before file extensions. Otherwise people searching for Photoshop ".psd" files will never find the asset tagged "psd".
  • Edit your submission - Don't be afraid to click that "Edit" tab at the top of your submission. If you misspelled something or forgot the commas (I always do), no need to delete the submission, just click edit, fix whatever doesn't look right, and click save. easy peasy.

TL;DR: A good rule of thumb I use to test if a tag of mine is good or not: If I search for any single tag I've used, but my submissions- no one elses- are the only results... It's likely no one will ever find my submission using that tag. I should probably change or remove the tag from my submission. If I'm the only person that thought of this tag, I'm the only person that will ever find my art.

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OGA Summer Game Jam 2019

Submitted by Chasersgaming on 1 July 2019 - 9:59am

Welcome to the Unofficial OGA 'Summer' Game Jam #3!

  • Jam starts: Already! (July 1st)
  • Submit your game by: July 27th
  • After that, submitted entries will be rated by: August 11th

 

  • Read more about OGA Summer Game Jam 2019
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The OGA Spring Game Jam 2019 - Announcement

Submitted by Spring Spring on 28 March 2019 - 12:20pm

Spring is in the air and it's time to create something new, something fun, something exciting, something for the OpenGameArt.org Spring 2019 Game Jam!

 

This year's theme is 'I enjoy my life' and enjoy your life you will if you participate in this thrilling game jam!

  • Read more about The OGA Spring Game Jam 2019 - Announcement
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Spring 2019 Art Challenge - A New Look (due March 24, 2019)

Submitted by withthelove on 1 March 2019 - 9:52am

This Spring's Art Challenge theme is:

A New Look

  • Read more about Spring 2019 Art Challenge - A New Look (due March 24, 2019)
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OGA Game Jam (1st July)

Submitted by Chasersgaming on 20 June 2017 - 1:44am
Forums: 
Show off your project!

I have put a Jam together which starts on the 1st July for those that are interested. :) 

heres the link:

https://itch.io/jam/opengame-art-game-jam

Any questions or anything else please comment on this thread below as I would like to keep this thread for the games created and announce winner/s

https://opengameart.org/forumtopic/opengameart-gamejam

 

thanks! all the best everyone and good luck!. :)

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