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Hey folks!
To give people a taste of what's to come, I thought I'd point everyone to the portfolio of our sprite artist, Miguel Angel Perez (aka Tayoko). Check it out here:
If you're ever looking to hire an artist, he's a great guy to work with. :)
- bart's blog
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It's been suggested to me that I consider taking donations for the website. I think this might be a good idea, as it would allow me to commission art more quickly, but I really want to avoid it being at all off-putting. If I did accept donations, I would do so under the following standards:
* Every cent donated would go toward commissioning art and/or music (as opposed to server costs, which I cover myself, and in addition to the art commissions I'm already covering myself). This may change if my bandwidth needs skyrocket, but at the moment I've got way more than enough.
* I'll never have any sort of "premium membership" or incentive for someone to donate, except perhaps recognition of doners who would like to be recognized. Since the point of OpenGameArt is to provide art to developers at no cost, any sort of for-pay premium benefit would be counter to what this site is about.
For the record, I have the budget and desire to run this site myself pretty much indefinitely without any kind of assistance. It's just that a bigger budget will bring in more art for the community, so it's worth looking into.
Thoughts, anyone?
- bart's blog
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Hey folks!
I'd like to work a bit more at garnering some publicity for the site, but at this point I'm kind of out of ideas with respect to where to advertise. If you can think of any communities that may find OpenGameArt.org to be of interest, please let me know here in a comment.
Furthermore, if you have any friends who are interested in art or game development, now would be an excellent time to spread the word. :)
Bart
- bart's blog
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I mentioned earlier that I've commissioned some exclusive art for this site, which will be released under the OpenGameArt.org's standard 3 licenses (namely CC-BY-SA, GPL2, and GPL3). My budget is somewhat limited, so for the time being, things will be released bit by bit, starting in a week or two. Here's what you can expect:
* A fantasy RPG tileset -- at the moment, we're starting with a basic overland set, but the plan is to move into doing towns, scenery, caves, etc.
* A fantasy RPG sprite building set -- essentially a "paper doll" web application that will allow you to pick a base and customize it with hair, armor, etc. Initial work is occurring on the male sprite base, which should be ready fairly shortly. Once the bases are completed for both genders, we'll start working on accessories.
In both cases, I encourage everyone to create and submit expansions for these art packs, as I continue to commission the artists to work on them as well.
Check back soon!
- bart's blog
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I just uploaded several hundred textures from Free Game Arts. Be sure to check them out if you're looking for some solid sci-fi textures for 3D maps.
- bart's blog
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