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Active Forum Topics - (view more)

  • OpenGameArt Winter Game Jam 2021 7 hours 8 min ago by Xom Adept
  • Ideas for games 7 hours 9 min ago by Xom Adept
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  • What tools are needed for Game Design? 3 days 3 hours ago by Commander
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Recent Comments - (view more)

  • Re: Death Bell by MedicineStorm
  • Re: FPS Placeholder Sounds by StarNinjas
  • Re: Very Basic 32x32 Topdown Snow Tileset by Irog
  • Re: Boss Battle Music by StarNinjas
  • Re: Cursor Pack by YuriNikolai
  • Re: Nights In June by GeniusPanda001
  • Re: Quirky Runner by GeniusPanda001
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Popular This Month

Zelda-like tilesets and sprites13
DawnLike - 16x16 Universal Rogue-like ...8
RPG Game UI7
Tiny 16: Basic7
Base Human Models (Low Poly)7
[LPC] Jump! (expanded)6
Pushing ahead6
Space War Man: platform shmup set6
Through the Mountains6
UI pack5

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MedicineStorm70
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  • Non-original works in OpenTaxa
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Pushing ahead
Wacky Workings
Boss Portraits Emotion Pixel Art
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Chevalier
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Latest Art - (view more)

Death Bell
3 Lasers
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Go your way...
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battery
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Boss Cohort
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Ice Golem rpg enemy sprite
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48x48 Faces 1st Sheet
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Simple hud gui constraction kit in 8 colors
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Iron Plague Pointer/Cursor
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Art Tags

By MedicineStorm on 3 March 2017 - 7:42am
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The advanced search is working better than ever! I have been able to clean or correct about 900 tags across thousands of submissions. I wasn't even aware of some really great assets before now since the tags were preventing them from showing up in my tag searches. We're still looking at a few tweaks to make it work even better, but this should make for some quick improvements in the meantime. Woohoo!

Based on some frequently asked tag questions lately, Kurt asked me to post a quick DOs & DON'Ts guide on how to get the most out of the tags system. Great idea, Kurt! This guide applies to both art submitters and people searching for art. This guide only applies to tags; not title, description, or other search fields. :)

The goal of tags is finding what you're looking for. Think of as many single-word ways of describing what you're submitting/seeking. Although there are situations where multi-word tags are needed, the overwhelming majority of tags are single-word descriptors. Try to enter several single-word tags instead of fewer multi-word tags. "dark, fantasy, rpg, rigged, static, mesh, lowpoly" is more effective than "rigged lowpoly mesh assets, static 3d meshes, dark fantasy rpg art". 

DONT:

  • #hashtag - OGA tags are not linked to twitter. Please don't use hashtags when submitting or searching by tag. They just make the artwork harder to find since "#sword" will not show up in a search for "sword". They also break alphabetical sorting since #ZXY comes before ABC.
  • Omit commas between tags - If you don't put a comma between your tags, people searching will find nothing, and people submitting will never be found. "do not forget commas between tags" is all one tag that has to be matched exaclty >:( "do not, forget, commas, between, tags" is 5 different tags that can be searched or matched individually. :)
  • ennemy, midevil, enviroment, sord - Be sure the tags are spelled correctly for best results. (I always misspell "medieval")
  • Over 20 different styles!, Mega-Awesome Studio Pack v1.14881b, Haha! :), boring artwork I made, I need artword that doesn't suck - Who would ever submit or search for these phrases?
  • free, open source, video game, art, asset - Everything on OGA is a free video game art asset. These words won't help narrow the search.
  • cc0, cc-by, gpl, Creative Commons, Public Domain - Tagging the license is unneccessary. There is a separate field dedicated to searching by specific licenses.
  • texture, 3d art, 2d asset, music, sound effect - Tagging the art category is unneccessary. There is a separate field dedicated to searching by specific art category. Don't put "string music, dark 2d art". Just put "string, dark"
  • swords, rocks, icons, cacti - Plural tags will not show up in a search for the singular version. Searching for "sword" will not show any artwork tagged "swords" and vice versa. When in doubt, just use the singular tag (sword, rock, icon, cactus) Even if the asset contains more than one icon, many swords, a big pile of rocks, and a whole forest of cacti... the singular form of any tag is far more commonly used. You could include both forms, I guess, but it will keep things a lot simpler if you try to stick to a singular convention. The exception to this is when the singular form has an entirely different meaning than the plural. Pants ≠ multiple pant, glasses ≠ multiple glass.
  • Case SEnsiTive - UPPER-CASE, lower-case, makes no difference. When in doubt, though, put everything in lower-case.
  • artist/submitter name in the tags - Adding your name or your project name as a tag is unlikely to help anyone find the asset and has zero SEO impact. There is a separate field dedicated to searching by the artist's/submitter's name.

DO:

  • orchestral, chiptune, trance, portrait, synth, pixelart, chibi, anime, painterly - tags that indicate the style of art are useful.
  • 32x32, 8-bit, 16-bit, dawnbringer, db32, 128x64, 44.1 kHz, 110bpm, specular, bumpmap - give common technical specifications of the asset, if any apply. Being able to search by dimension, palette, sample rate, et cetera is helpful.
  • 3/4 perspective, overhead, ortho, 1st person, isometric, oblique, sidescroller - include the art's perspective, if applicable. Different games have different viewpoints. Being able to find the right kind is invaluable.
  • sword, dog, face, warrior, robot, grass, rock, sad, spooky, upbeat, relaxing, western, fantasy, scifi - a few one-word descriptions of what is in the asset will go a long way.
  • gui, ui, animation, animated, sci-fi, scifi - Try several versions of tags with very similar meanings. Sometimes people try one and don't think of the other. This will allow the search to work either way. No need to go overboard, though. "gui, ui, graphical user interface, user interface, graphical ui, u interface, user i, gu interface" is just getting ridiculous. Just a couple of the most commonly used tags is enough. Not sure which are most used? search for the ones you're thinking of and see which one returns more results.
  • .png, .blend, .obj, .wav, unity3d, .svg, .flac, .xcf - tagging the file format is often useful for people working with specific software suites or working with specific programming constraints. For the sake of conformity and ease-of-searching, please always include the dot before file extensions. Otherwise people searching for Photoshop ".psd" files will never find the asset tagged "psd".
  • Edit your submission - Don't be afraid to click that "Edit" tab at the top of your submission. If you misspelled something or forgot the commas (I always do), no need to delete the submission, just click edit, fix whatever doesn't look right, and click save. easy peasy.

TL;DR: A good rule of thumb I use to test if a tag of mine is good or not: If I search for any single tag I've used, but my submissions- no one elses- are the only results... It's likely no one will ever find my submission using that tag. I should probably change or remove the tag from my submission. If I'm the only person that thought of this tag, I'm the only person that will ever find my art.

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Search is working again

By bart on 6 January 2017 - 5:14am
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Hey folks,

Just wanted to let everyone know that we've got search indexing working again.  Near as I can tell, it looks like the problem was due to a couple of corrupt nodes (out of about 60,000) causing the search index function to throw an exception, and then stop dead.  I've patched the Drupal instance it so if it ever runs into this issue again, it'll log a warning and keep indexing.

At any rate, the short version is that everything should be indexed now, so search should be useful again.  We'll keep an eye on it and make sure it continues to work properly.

Bart

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Account Approvals

By p0ss on 24 July 2016 - 6:21am
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We have recently resolved a bug where some accounts were not showing up in the approval queue. This mostly affected people who changed their profile details, and we believe we have now resolved the issue for most people.  If you have been waiting a long time for approval please let us know in the comments so our admins can look into it for you.

Thanks for your time. 

- p0ss  

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Found it.

By bart on 24 November 2015 - 6:36am
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There was an old, unused test Drupal instance that was sitting on the server unpatched, with a couple of PHP scripts sitting in the files directory, including one that was meant to send outgoing mail.  I've removed the test instance in question and started the mail server back up.   It's always possible that I didn't get everything, so please let me know here in a comment (or in a private message) if you receive any more suspicious emails from OGA.

Thanks,

Bart

 

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Site compromised

By bart on 17 November 2015 - 4:07pm
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Hi.  I got word an hour or two ago that the site was sending out phishing emails to OGA user accounts.  If you have recently received a sketchy, poorly-spelled email that starts with "Your Acount is disabled for the purposes of security", you can safely assume that your account was not, in fact, disabled for the purposes of security, and under no circumstances should you provide anyone with any of your passwords, particularly information pertaining to your "Peypal" account, as the email calls it.

I have currently disabled the mail server on OGA until I can assess the extent of the hack.  Since they managed to get a complete list of account emails, it's safe to assume that they also grabbed (hashed) passwords, so you should consider your OGA password compromised and change it wherever you're using it, particularly if you're using it with the email address that you used to sign up to OGA.  Until I've determined the source of the intrusion, it's probably best to hold off on changing your OGA password.

I'll post another blog entry as soon as I know more.

Update:  As of 12 hours later, the malware scan I'm running on the server is about half done.  I'll post an update when it's finished.

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UPCOMING OGA EVENTS 2021

Submitted by MedicineStorm on 10 January 2021 - 12:42pm

Here is a summary of upcoming OGA events that are taking place this year and when, So get these in your calendar! :)

Be sure to check back for updates and keep an eye on their forum threads posted for announcements nearer the time.

Game Jams:

  • Read more about UPCOMING OGA EVENTS 2021
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UPCOMING OGA EVENTS 2020

Submitted by chasersgaming on 16 January 2020 - 6:02am
Forums: 
OGA Community Projects

Here is a summary of upcoming OGA events that are taking place this year and when, So get these in your calendar! :)

Be sure to check back for updates and keep an eye on their forum threads posted for announcements nearer the time. 

Game Jams:

  • Read more about UPCOMING OGA EVENTS 2020
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OGA Summer Game Jam 2019

Submitted by chasersgaming on 1 July 2019 - 9:59am

Welcome to the Unofficial OGA 'Summer' Game Jam #3!

  • Jam starts: Already! (July 1st)
  • Submit your game by: July 27th
  • After that, submitted entries will be rated by: August 11th

 

  • Read more about OGA Summer Game Jam 2019
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The OGA Spring Game Jam 2019 - Announcement

Submitted by Spring on 28 March 2019 - 12:20pm

Spring is in the air and it's time to create something new, something fun, something exciting, something for the OpenGameArt.org Spring 2019 Game Jam!

 

This year's theme is 'I enjoy my life' and enjoy your life you will if you participate in this thrilling game jam!

  • Read more about The OGA Spring Game Jam 2019 - Announcement
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Spring 2019 Art Challenge - A New Look (due March 24, 2019)

Submitted by withthelove on 1 March 2019 - 9:52am

This Spring's Art Challenge theme is:

A New Look

  • Read more about Spring 2019 Art Challenge - A New Look (due March 24, 2019)
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OGA Game Jam (1st July)

Submitted by chasersgaming on 20 June 2017 - 1:44am
Forums: 
Show off your project!

I have put a Jam together which starts on the 1st July for those that are interested. :) 

heres the link:

https://itch.io/jam/opengame-art-game-jam

Any questions or anything else please comment on this thread below as I would like to keep this thread for the games created and announce winner/s

https://opengameart.org/forumtopic/opengameart-gamejam

 

thanks! all the best everyone and good luck!. :)

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