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  • Endless Darkness [UNITY/C#][Rogue-Like][30%] 2 weeks 1 day ago by glitchart
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  • Re: Spearmen Unit (R) by MedicineStorm
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Ragnar Random's picture Latest blog post: OpenGameArt.org Spring Game Jam 2026 - Fresh (1 day 8 hours ago)

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Modular Dungeon Kit
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16X16 Grim Platformer Asset Pack - Starlit Sanctuary
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Dreamscape (Stefan Composer & Outer123)
JC Sounds - Fantasy SFX Pack Vol 1
Free Cinematic, Atmospheric Guitar Music
Cozy Puzzle In-Game 1
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Spearmen Unit (R)
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3D Ceiling Fans
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Spearmen Unit (R)
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THE COIN-OP CONQUISTADOR
Swordsmen Unit (R)
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Resistors
Blithe (Stefan Grossmann & Jonathan Shaw)
PC-style playing cards
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Swordsmen Unit (B)
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16X16 Grim Platformer Asset Pack - Starlit Sanctuary
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Modular Dungeon Kit
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Dreamscape (Stefan Composer & Outer123)
LPC Candyland
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Lowpoly girl
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Medieval
Toen's Medieval Strategy Sprite Pack v.1.0 (16x16)
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16x18 Rpg characters hair & clothing pack
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Click
[LPC] Curly Hair, Elven Ears, White Cape with blue trim, and more!
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GothicVania - Church Pack
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Scifi creature tileset (mini 32x32 scifi creature icons)
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Programming Month for Liberated Pixel Cup

By qubodup on 4 July 2012 - 8:37am

From the LPC Blog:

I'm happy to say that the art competition has wrapped up beautifully. And that also means: the code phase of the competition has begun! Coders, start your engines.

We got a bunch of really great art entries in this release. You can view the list of entries here, or if you'd like to peruse all the files locally (perhaps so you can more easily incorporate them into your game?), you can download an archive of all entries here(mirror 1, mirror 2, mirror 3).

We hoped to get a lot of entries that managed to match the style but also do interesting, useful, and varied things. I'm happy to say that this happened. Here's some interesting samples (note this is NOT an indication of quality of entries or pre-judging, but selected as a sample of variety of style) from various entries, showing the massive variety of work we got:

We got entries that could be useful for different types of game genres, such as this farming set:

farming preview image

We got entries for different thematic genres (but still generally matching the style!) as this scifi set:

scifi preview image

We got a wide variety of character designs, and even some new animations:

leather armor guydark skinned knightrobed skeleton spellcastfemale walkingprofessor walk cycle

We even got er… toilet tilesets. :)

toilets preview image

On top of this there are new characters, character animations, new environments and landscapes, houses, items, UI elements… the list goes on and on.

With all these cool things to look at and play with, there's one major thing that still needs to happen: we need people to build games with these things! So that leads to the question: are you a game developer, or capable of being a useful member of a game development team? Then you should dive in and get involved today! Grab the archive, check out thestyle guide, read the rules… then get to building games! We look forward to seeing your entry!

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Liberated Pixel Cup has launched

By qubodup on 6 June 2012 - 6:12am

Just making sure you know about our June game art contest.

Please read the full announcement and join us in the official forums.

 

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New Tutorials Section

By bart on 9 May 2012 - 12:29pm

We've just added an oft-requested Featured Tutorials Section to the Browse menu, which will hopefully some day be a huge repository of helpful information.  At the moment, we have three excellent tutorials there already, which I recommend checking out. :)

People wanting to submit new tutorials should post them in the Tutorials section of the forum.  Tutorials that are unique, high in quality, and well edited will be moved to the Featured section.

Bart

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Huge Texture Update!

By bart on 28 April 2012 - 6:18pm

In response to a thread over at freegamedev, we've made some major changes over the past couple of days to how texture browsing works.  We've unpacked all of the texture archives on OGA and made the textures individually browse-able by category.  A big thank you goes out to the folks who have been helping manually categorize the nearly 4,000 texture files in the arcnive. :)

Note that there are a few more changes coming -- expect some navigation improvements in the near future, along with the ability to filter textures by license and resolution.

So, what are you waiting for?  You can use the new texture browsing interface by going to Browse -> Textures on the main menu. :)

Bart

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A couple of new features

By bart on 12 April 2012 - 10:17pm

Just wanted to give everyone a heads up that we've added several often-requested new features over the course of the last week.  These include:

  • Download counts for files.
  • Social networking links (not just on blog entries -- check the art pages too!)
  • More RSS feeds, including per-user art feeds.
  • A helpful submission guidelines link conveniently located at the top of the art submission page. ;)

Enjoy. :)

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UPCOMING OGA EVENTS 2021

Submitted by MedicineStorm on 7 March 2021 - 1:39pm

Here is a summary of upcoming OGA events that are taking place this year and when, So get these in your calendar! :)

Be sure to check back for updates and keep an eye on their forum threads posted for announcements nearer the time.

Game Jams:

  • Read more about UPCOMING OGA EVENTS 2021
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UPCOMING OGA EVENTS 2020

Submitted by Chasersgaming on 16 January 2020 - 6:02am
Forums: 
OGA Community Projects

Here is a summary of upcoming OGA events that are taking place this year and when, So get these in your calendar! :)

Be sure to check back for updates and keep an eye on their forum threads posted for announcements nearer the time. 

Game Jams:

  • Read more about UPCOMING OGA EVENTS 2020
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OGA Summer Game Jam 2019

Submitted by Chasersgaming on 1 July 2019 - 9:59am

Welcome to the Unofficial OGA 'Summer' Game Jam #3!

  • Jam starts: Already! (July 1st)
  • Submit your game by: July 27th
  • After that, submitted entries will be rated by: August 11th

 

  • Read more about OGA Summer Game Jam 2019
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The OGA Spring Game Jam 2019 - Announcement

Submitted by Spring Spring on 28 March 2019 - 12:20pm

Spring is in the air and it's time to create something new, something fun, something exciting, something for the OpenGameArt.org Spring 2019 Game Jam!

 

This year's theme is 'I enjoy my life' and enjoy your life you will if you participate in this thrilling game jam!

  • Read more about The OGA Spring Game Jam 2019 - Announcement
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Spring 2019 Art Challenge - A New Look (due March 24, 2019)

Submitted by withthelove on 1 March 2019 - 9:52am

This Spring's Art Challenge theme is:

A New Look

  • Read more about Spring 2019 Art Challenge - A New Look (due March 24, 2019)
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OGA Game Jam (1st July)

Submitted by Chasersgaming on 20 June 2017 - 1:44am
Forums: 
Show off your project!

I have put a Jam together which starts on the 1st July for those that are interested. :) 

heres the link:

https://itch.io/jam/opengame-art-game-jam

Any questions or anything else please comment on this thread below as I would like to keep this thread for the games created and announce winner/s

https://opengameart.org/forumtopic/opengameart-gamejam

 

thanks! all the best everyone and good luck!. :)

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