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Liberated Pixel Cup

pvigier's WIP LPC assets

pvigier
Sunday, April 24, 2022 - 06:28

Hi!

I've started working on new hats for the LPC character.

The first helmet is adapted from a helmet in DCSS. It's a quick prototype, the colors need to be fixed.

The two others are original creations. Any advice would be appreciated! :)

I have doubts for the shading of the knot on the straw hat. Which one do you prefer 1 or 2?

Attachments: 
Preview
headgear_preview.png headgear_preview.png 6.5 Kb [4 download(s)]
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PeterX
joined 2 years 5 months ago
Sunday, April 24, 2022 - 07:36

I prefer version 1.

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pvigier
joined 6 years 4 months ago
Sunday, April 24, 2022 - 07:49

OK! There is also shading 3 that looks like the left of the knot of 1 but symmetric.

Attachments: 
Preview
straw_hat_alternatives.png straw_hat_alternatives.png 2 Kb [3 download(s)]
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PeterX
joined 2 years 5 months ago
Sunday, April 24, 2022 - 10:27

Yes, symmetric is better I think. (Not sure.)

 

Strangely on the Desktop PC the versions look all the same. On my smartphone they look different. Strange...

 

Greetings

Peter

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pvigier
joined 6 years 4 months ago
Sunday, April 24, 2022 - 11:22

3 is also my new favorite.

Thank you for the feedback! :)

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bluecarrot16
joined 8 years 5 months ago
Sunday, April 24, 2022 - 15:54

Some suggestions... (didn't edit the first hat, that one looks great). My edits CC0. 

- For straw, tried to add a more deliberate texture pattern but also emphasize the light source more strongly. Also made the bow strap thing slighly less straight

- For pointy hat, applied some band compression, could probably use a bit more work

- For bow, I'd recommend outlining the whole thing (see my edit). Outlines (including internal outlines in many cases) should be the default for any LPC in my opinion; it helps give the object more definition and makes it feel less flat. 

Attachments: 
Preview
headgear_preview_bc.png headgear_preview_bc.png 4.2 Kb [3 download(s)]
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bluecarrot16
joined 8 years 5 months ago
Sunday, April 24, 2022 - 15:55

Looks great overall, by the way! Nice work, these would be great to have in the collection! Let me know if you need/want help placing them on the spritesheets.

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pvigier
joined 6 years 4 months ago
Monday, April 25, 2022 - 03:42

Thanks bluecarrot16 for the suggestions, I will rework my hats with your edits! :)

I was inspired yesterday and made more prototypes and experiments.

I tried to made headbands for magicians with talismans and gems. They are meant to be under the hair so that it should work with most of the hair assets.

I also tried to make antlers to make druid characters. The first one is derived from the deer in [LPC] bears, deer, lions and more by tapatilorenzo. The second one is original and I made an alternative with small leaves.

What do you think of these?

Attachments: 
Preview
headbands_preview.png headbands_preview.png 7.9 Kb [2 download(s)]
Preview
deer_hats_preview.png deer_hats_preview.png 8.6 Kb [2 download(s)]
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pvigier
joined 6 years 4 months ago
Monday, April 25, 2022 - 03:48

@bluecarrot16 To generate the full spritesheets, I can use your lpctools and follow the example given for the hair?

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bluecarrot16
joined 8 years 5 months ago
Monday, April 25, 2022 - 05:27

Headbands and antlers look nice!

And yes, that is what I had in mind! Just let me know if I can be of any help. 

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pvigier
joined 6 years 4 months ago
Wednesday, April 27, 2022 - 04:23

One last experiment before I start polishing and drawing the other views of previous headgear.

I tried to make a new cloth hood which would fit mages or druids better than wulax's one.

I think the shape is decent, maybe it could be less symmetrical. But I have a hard time shading it. Here are my different attemps:

  • 1 and 2 are similar and use bands from back to front
  • 3, I tried to use areas instead of bands
  • 4 is a mix a 1 and 3
  • 5 is another attempt with maybe better band compression (maybe I could add a highlight?)

Let me know which one you prefer or if you have any advice! :)

Attachments: 
Preview
hood_preview.png hood_preview.png 4.6 Kb [2 download(s)]
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