Flare 0.18 permadeath Bug Fixed
Friday, April 12, 2013 - 15:53
The change in the character generator saved (GAME_PREFIX_saveX.txt) has not been changed when deleting files when a hardcore character dies, deleting a nonexistent file.
GameStatePlay.cpp
Search:
filename << PATH_USER << "save" << game_slot << ".txt";
Change for:
filename << PATH_USER << GAME_PREFIX << "_" << "save" << game_slot << ".txt";
Ooh good catch. We'll even add this to the 0.18.1 bugfix mini release.