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Programming
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Topic / Topic starter | Replies | Last post | |
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RPG Logic Organization by Curt » 23 July 2013 - 11:37pm |
7 |
by jeremyW 25 July 2013 - 7:19am |
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MIDI in AS3 (Adobe Flash) by William.Thompsonj » 23 July 2013 - 1:25pm |
2 |
by Syrsly 24 July 2013 - 5:46pm |
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Bart is here lurking too. by bart » 4 November 2010 - 8:09am |
2 |
by William.Thompsonj 23 July 2013 - 1:27pm |
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New game looking for programmers (java - mobile/app game) and more by chaosis » 13 May 2013 - 7:00pm |
2 |
by chaosis 14 May 2013 - 2:09am |
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Pixel art scaling algorithms by p0ss » 27 February 2011 - 12:22am |
7 |
by Syrsly 10 March 2013 - 3:39pm |
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Would you make a separate config tool? How would you do it? by Syrsly » 6 February 2013 - 8:45pm |
3 |
by Scrittl 7 February 2013 - 5:02pm |
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2D semi-realistic physics by Fracture » 16 March 2012 - 10:49am |
15 |
by Fracture 6 February 2013 - 10:06am |
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Transparency in SDL by Buch » 19 November 2010 - 5:40am |
18 |
by Clint Bellanger 17 January 2013 - 1:54pm |
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recipes and crafting PHP/MySQL by elerya » 24 December 2010 - 4:18am |
1 |
by Syrsly 20 December 2012 - 1:39pm |
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Lithosphere realtime terrain generator looks amazing. by bart » 14 December 2010 - 9:10am |
2 |
by Syrsly 20 December 2012 - 1:24pm |
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Graphic Splitter by cemkalyoncu » 27 May 2012 - 8:56am |
9 |
by cemkalyoncu 5 December 2012 - 4:31am |
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Hacking the RPG Maker 2000 map format (*.lmu) by manwesulimo2004 » 22 July 2012 - 1:40am |
14 |
by FredrikAK 10 September 2012 - 4:32pm |
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Separating game code and engine code by mast3rpyr0 » 23 August 2012 - 10:08am |
7 |
by mast3rpyr0 24 August 2012 - 3:14am |
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Have you used any atypic languages for game programming yet? by Pompei2 » 20 April 2011 - 7:16am |
10 |
by singpolyma 6 August 2012 - 7:01am |
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Seamlessly tiled procedural texture generation. by bart » 13 December 2010 - 6:57pm |
6 |
by cemkalyoncu 12 April 2012 - 1:04am |
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Random idea: procedural content generation library by bart » 4 November 2010 - 12:01pm |
12 |
by p0ss 19 February 2012 - 9:10pm |
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Sound Synthesis by hc » 4 November 2010 - 3:36pm |
3 |
by hc 19 February 2012 - 9:10pm |
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Cool article about Octrees by bart » 4 January 2011 - 7:21am |
6 |
by verbalshadow 19 February 2012 - 9:10pm |
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OSARE map generator? by bart » 4 November 2010 - 11:55am |
4 |
by Tartos 19 February 2012 - 9:10pm |
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Procedural content algorithm links -- Please suggest more by bart » 4 November 2010 - 1:24pm |
3 |
by Tempel 19 February 2012 - 9:10pm |
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Blender file format by Tartos » 4 January 2011 - 5:55am |
11 |
by Tartos 19 February 2012 - 9:10pm |
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Hot topics in hardware hacking. :) by bart » 4 January 2011 - 2:27pm |
0 |
by bart 19 February 2012 - 9:10pm |
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Procedural outdoor map generation for RPGs by Tartos » 14 March 2011 - 9:11am |
4 |
by HaelDB 19 February 2012 - 9:10pm |
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2D "Level Chunker" by baconman » 3 October 2011 - 1:06am |
1 |
by bart 19 February 2012 - 9:10pm |
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Going from XNA --> C++? by Napoleon » 26 September 2011 - 5:39am |
6 |
by Acorn 18 February 2012 - 3:26pm |
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