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Programming
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Experiences with LibGDX by andyish » 7 April 2014 - 4:16am |
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by el-corleo 12 April 2014 - 2:04am |
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ImageMagick Help Request by Brandon Beaumia » 12 July 2011 - 10:21pm |
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by hc 14 July 2011 - 2:55pm |
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VB Battle System Help by old_school » 25 October 2011 - 10:15am |
3 |
by old_school 18 February 2012 - 3:26pm |
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Would you make a separate config tool? How would you do it? by Syrsly » 6 February 2013 - 8:45pm |
3 |
by Scrittl 7 February 2013 - 5:02pm |
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Procedural content algorithm links -- Please suggest more by bart » 4 November 2010 - 1:24pm |
3 |
by Tempel 19 February 2012 - 9:10pm |
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SDL Drawing by jaderamiso » 12 November 2010 - 6:29am |
3 |
by jaderamiso 18 February 2012 - 3:26pm |
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Isometric character slips on the ground by Apjue » 26 April 2019 - 2:03am |
3 |
by ǝıuusןısn 19 July 2019 - 11:28pm |
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Structure and Union in C by ankitdixit » 5 May 2020 - 2:19am |
3 |
by withthelove 11 May 2020 - 5:43am |
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Open source software by PreciousRoy » 21 January 2016 - 9:02am |
3 |
by PreciousRoy 21 January 2016 - 12:18pm |
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Determining angle between targets by Garbeld » 19 December 2011 - 7:37am |
4 |
by Fracture 25 December 2011 - 7:09am |
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What programs will do what I need them to do? by weepydev » 4 November 2013 - 2:30pm |
4 |
by mikhog 5 January 2014 - 4:22am |
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Divinity original sin and divinity original sin 2 I am thoroughly confused by Malifer » 11 November 2021 - 4:30pm |
4 |
by Malifer 12 November 2021 - 6:28pm |
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Procedural outdoor map generation for RPGs by Tartos » 14 March 2011 - 9:11am |
4 |
by HaelDB 19 February 2012 - 9:10pm |
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OSARE map generator? by bart » 4 November 2010 - 11:55am |
4 |
by Tartos 19 February 2012 - 9:10pm |
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Pixelart Scaler (ScaleNx and EagleNx) for GIMP by vk » 29 August 2013 - 8:20am |
4 |
by AntumDeluge 28 December 2021 - 1:51am |
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Space++ a programming genre video game by Pro Sensory » 5 August 2018 - 9:30pm |
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by Pro Sensory 7 August 2018 - 3:20pm |
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Worried about AI by ǝıuusןısn » 17 July 2019 - 9:57pm |
4 |
by ǝıuusןısn 18 July 2019 - 10:53pm |
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I have an idea for a new computer game....... by maortov » 18 March 2022 - 3:35am |
4 |
by PeterX 18 March 2022 - 11:06am |
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open source game engine by ǝıuusןısn » 29 July 2019 - 11:34pm |
5 |
by mold 6 May 2020 - 3:00am |
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I need to leave Unity. by Nerdzmasterz » 8 May 2020 - 1:42pm |
5 |
by coolphill 12 December 2020 - 7:26am |
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Open Adaptive Music Library by marcelofg55 » 2 February 2016 - 9:58am |
5 |
by marcelofg55 14 March 2016 - 11:40am |
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String Hash functions by jaderamiso » 22 December 2010 - 12:21am |
5 |
by jaderamiso 18 February 2012 - 3:26pm |
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minigames, puzzles, and text input quizzes by xbusymom » 24 November 2022 - 2:45pm |
5 |
by VRS1 24 November 2022 - 9:18pm |
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Going from XNA --> C++? by Napoleon » 26 September 2011 - 5:39am |
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by Acorn 18 February 2012 - 3:26pm |
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Seamlessly tiled procedural texture generation. by bart » 13 December 2010 - 6:57pm |
6 |
by cemkalyoncu 12 April 2012 - 1:04am |
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