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Art Challenge
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- Spring Art Challenge 2023 - Shoot 'em up! by UrieW
- How to start as a game developer by Tozan
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- Tips & Generators for you by Ragnar Random
- How to make a 2D isometric spritesheet from a 3D model using Blender by threadsoft
- New PC, PS3 and Xbox360 Game - Knights of al-Aqsa Mosque by udkultimate
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- Re: Jungle background tiled by sossinay
- Re: Falling Forward (loopable) by Umplix
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- Re: 32X32 tile pixel art tilesheet by prasanna gadkari
- Re: Snow City Theme by Faccio
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- Re: Mist City by Tsorthan Grove
- Re: Pondering the Cosmos by Ruskerdax
FLARE
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Topic / Topic starter | Replies |
Last post![]() |
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Balance Part 2 by Clint Bellanger » 23 June 2011 - 6:31am |
13 |
by Justin Nichol 8 July 2011 - 8:44pm |
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Full scale forum? by Anonymous (not verified) » 21 March 2011 - 2:22am |
4 |
by b0rsuk 8 July 2011 - 8:44pm |
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OSARE v0.08 Released by Clint Bellanger » 31 August 2010 - 11:23pm |
9 |
by shirish 8 July 2011 - 8:44pm |
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Config File Support and Scripting Integration by lefticus » 21 March 2011 - 10:29am |
13 |
by scrag_10 8 July 2011 - 8:44pm |
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Fixing a compilation error on Windows by Anonymous (not verified) » 18 September 2010 - 1:59pm |
2 |
by Kyle873 8 July 2011 - 8:44pm |
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Remade my Healthbar by Scrittl » 23 March 2011 - 2:03am |
1 |
by Mumu 8 July 2011 - 8:44pm |
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How can I save my game ? by Anonymous (not verified) » 29 September 2010 - 7:59am |
6 |
by Clint Bellanger 8 July 2011 - 8:44pm |
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Scrolls by pennomi » 25 March 2011 - 9:33am |
24 |
by Clint Bellanger 8 July 2011 - 8:44pm |
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OSARE v0.10 Released (Page: 1, 2)
by Clint Bellanger » 25 October 2010 - 1:28am |
51 |
by CyberTroll 8 July 2011 - 8:44pm |
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No tags in the svn repo? by Anonymous (not verified) » 5 April 2011 - 1:59pm |
11 |
by hennr 8 July 2011 - 8:44pm |
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Checkout? by adrix89 » 11 November 2010 - 5:32am |
6 |
by Clint Bellanger 8 July 2011 - 8:44pm |
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Map Editing by Clint Bellanger » 6 April 2011 - 6:32pm |
0 |
by Clint Bellanger 8 July 2011 - 8:44pm |
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Official new project name: FLARE by Clint Bellanger » 14 December 2010 - 6:08pm |
8 |
by tim_bisley 8 July 2011 - 8:44pm |
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Dev Timeline by Clint Bellanger » 10 April 2011 - 10:52pm |
1 |
by Clint Bellanger 8 July 2011 - 8:44pm |
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failed compiling by grepmaster » 2 February 2011 - 10:12pm |
2 |
by Clint Bellanger 8 July 2011 - 8:44pm |
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svn r358 and teleport bug by mjminfo » 25 April 2011 - 7:14am |
3 |
by mjminfo 8 July 2011 - 8:44pm |
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post_powers and the power config file by pennomi » 22 February 2011 - 1:40pm |
24 |
by pennomi 8 July 2011 - 8:44pm |
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Some feedback by manwesulimo2004 » 4 May 2011 - 12:20pm |
4 |
by johndh 8 July 2011 - 8:44pm |
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Flare scripting. by Anonymous (not verified) » 1 March 2011 - 10:31am |
13 |
by Anonymous (not verified) 8 July 2011 - 8:44pm |
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Feedback by Loristan » 7 May 2011 - 12:04pm |
2 |
by Loristan 8 July 2011 - 8:44pm |
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Building From Source - Advice Requested by Clint Bellanger » 1 March 2011 - 2:35pm |
9 |
by Spell (not verified) 8 July 2011 - 8:44pm |
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Flare Vision by Clint Bellanger » 9 May 2011 - 11:02am |
11 |
by johndh 8 July 2011 - 8:44pm |
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8 bit funding ? by Anonymous (not verified) » 4 March 2011 - 2:12am |
6 |
by Clint Bellanger 8 July 2011 - 8:44pm |
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Flare - 60fps by manwesulimo2004 » 15 May 2011 - 4:54am |
9 |
by Clint Bellanger 8 July 2011 - 8:44pm |
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Reward for a game name by Clint Bellanger » 31 May 2011 - 10:58am |
29 |
by DrSeemann 8 July 2011 - 8:44pm |
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