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- [PAID] [Service-Offer] 2D Game Artist - Illustration and Animation (Generalist) by 2DPIXX
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- Enhancements to the music player by glitchart
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- Re: abstract-rts-pack by JaidynReiman
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- Re: [LPC Revised] Fully Configured 4-Seasons Tilesets for Tiled Map Editor by JaidynReiman
- Re: [LPC Revised] Fully Configured 4-Seasons Tilesets for Tiled Map Editor by SIEMPRERETORNA
- Re: Cloud by Antti
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FLARE [ARCHIVED]
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Topic / Topic starter | Replies | Last post | |
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Attribute Expansions? by J0nnJ0nes » 29 May 2013 - 8:38am |
4 |
by shirish 3 June 2013 - 10:50am |
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As a Game by makrohn » 28 April 2012 - 1:22pm |
7 |
by makrohn 4 May 2012 - 3:54pm |
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Are there tutorials on how to build RPGs with the Flare engine? by WithinAmnesia » 29 April 2021 - 11:27pm |
14 |
by Danimal 23 June 2021 - 4:40pm |
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Are predefined upgradable player settlement systems (and are sieges) possible in Flare? by WithinAmnesia » 31 December 2021 - 4:52pm |
2 |
by WithinAmnesia 1 January 2022 - 8:07pm |
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archers' AI by faust.twi » 6 April 2013 - 9:06pm |
2 |
by Danimal 8 April 2013 - 3:57am |
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arabic translation by popo » 19 September 2013 - 5:40am |
6 |
by Igor Paliychuk 18 October 2013 - 3:21pm |
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Anyone making new Flare + Tiled area art tilesets? by WithinAmnesia » 17 July 2021 - 7:53pm |
3 |
by Danimal 18 July 2021 - 4:06pm |
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any updates planned for the empyrean campaign ? by shirish » 8 June 2013 - 11:44pm |
0 |
by shirish 8 June 2013 - 11:44pm |
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any news about supporting Arabic in FLARE ? by popo » 29 November 2013 - 12:35pm |
1 |
by Clint Bellanger 29 November 2013 - 2:15pm |
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Any interest in full game saves? (i.e., to restore the exact previous game state) by dansan » 26 September 2018 - 5:21am |
3 |
by Ateo88 27 September 2018 - 3:59am |
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Answer to "Why not just reinstall Diablo" by b0rsuk » 12 March 2011 - 3:28am |
8 |
by Danimal 26 May 2012 - 6:42am |
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Anime/JRPG mod update: Aeden Story (New Title!) by Ateo88 » 22 April 2019 - 7:07am |
23 |
by sujiniku 27 November 2020 - 12:05am |
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Ancient temple tileset by Lamoot » 2 December 2010 - 11:48am |
7 |
by ceninan 8 July 2011 - 8:44pm |
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AI by wokste » 9 April 2011 - 8:25am |
4 |
by wokste 8 July 2011 - 8:44pm |
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Additional issues to consider adding to list by pennomi » 9 June 2011 - 9:33pm |
6 |
by Clint Bellanger 8 July 2011 - 8:44pm |
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Adding enemy groups with Tiled by Stratovarius » 1 October 2012 - 8:51am |
2 |
by Stratovarius 1 October 2012 - 11:59am |
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Acquiring, synchronizing modified blend file animations by Garbeld » 5 May 2013 - 9:51am |
5 |
by Garbeld 7 June 2013 - 11:14am |
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About keyboard/gamepad control improvements by Ferk » 7 November 2012 - 1:01pm |
2 |
by Stefan Beller 26 November 2012 - 2:40pm |
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About item attributes: abs&dmg, bonus & more by NeverEnds » 21 November 2020 - 7:07pm |
6 |
by NeverEnds 23 November 2020 - 4:26pm |
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about gamma by TheArmGamer » 14 December 2013 - 8:22am |
1 |
by dorkster 16 December 2013 - 10:27pm |
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About Flare-RPG assets by bzt » 11 June 2021 - 6:23am |
5 |
by Danimal 15 June 2021 - 10:17am |
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about flare modes by popo » 20 September 2013 - 3:53am |
3 |
by popo 20 September 2013 - 12:51pm |
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A very different kind of map by justthisonce » 13 August 2016 - 4:07am |
4 |
by justthisonce 19 August 2016 - 8:05am |
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A silly question by Pur » 19 June 2013 - 6:09pm |
1 |
by Pur 19 June 2013 - 6:47pm |
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A project I am working on using FLARE by Ateo88 » 1 July 2016 - 12:03am |
28 |
by Ateo88 11 December 2022 - 8:42pm |
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