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FLARE [ARCHIVED]
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Topic / Topic starter | Replies | Last post | |
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fog of war but objects/cliff bleed in by xq9 » 13 December 2020 - 7:00am |
4 |
by dorkster 15 December 2020 - 8:55pm |
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Blender output question by Zimtente » 10 October 2019 - 9:15am |
4 |
by m7600 10 October 2019 - 12:52pm |
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Oldest OSARE / "rpgdemo" sources by Des_Nerger » 9 December 2022 - 8:52pm |
4 |
by WithinAmnesia 31 January 2023 - 1:34am |
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How do you handle graphics' parsing? by kintantee » 18 April 2012 - 2:55am |
3 |
by kintantee 20 April 2012 - 3:01am |
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How did you make the cliffs? by carlwryker » 30 July 2016 - 12:20am |
3 |
by Clint Bellanger 30 July 2016 - 7:06pm |
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[SOLVED] Can I beat this game? by manolo » 30 April 2015 - 4:57am |
3 |
by manolo 11 May 2015 - 1:44am |
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Flare Source Code Evolution Visualization by prettycolors » 4 October 2015 - 10:05am |
3 |
by Timelot 7 October 2015 - 11:36pm |
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Flare Artwork by davis123 » 24 June 2012 - 3:25pm |
3 |
by Anonymous (not verified) 30 June 2012 - 8:35pm |
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Kickstarter? by Anonymous (not verified) » 10 February 2012 - 2:29am |
3 |
by hc 11 February 2012 - 8:18am |
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Event Currency by makrohn » 12 July 2012 - 3:58pm |
3 |
by makrohn 13 July 2012 - 4:20am |
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Is it possible to allow the player to summon an enemy (not a helper, something to fight)? by TakeAShower » 25 October 2018 - 9:25am |
3 |
by TakeAShower 27 October 2018 - 12:11am |
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svn r358 and teleport bug by mjminfo » 25 April 2011 - 7:14am |
3 |
by mjminfo 8 July 2011 - 8:44pm |
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Problems of map editing by alungky » 25 July 2012 - 4:19am |
3 |
by alungky 26 July 2012 - 2:25am |
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Improved buckler by newfloss » 22 January 2013 - 10:03am |
3 |
by Clint Bellanger 7 February 2013 - 6:44am |
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[Bug] Ardwen's Gloves + Stone Wall by skeletonzombie » 10 March 2019 - 9:13am |
3 |
by dorkster 10 March 2019 - 2:46pm |
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gNewSense: compiles, but does not run. by Jastiv » 16 March 2011 - 6:43pm |
3 |
by Anonymous (not verified) 8 July 2011 - 8:44pm |
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flarerpg.org down by rubberduck » 12 August 2019 - 10:46am |
3 |
by rubberduck 13 August 2019 - 10:51am |
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Extending the alchemy system and improving the inventory by rubberduck » 27 August 2019 - 12:53pm |
3 |
by Ateo88 30 August 2019 - 8:17pm |
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One Question about Dev Content by Diablo IV » 9 October 2012 - 10:17am |
3 |
by Clint Bellanger 9 October 2012 - 10:46am |
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Help with creating a flare map by Nightsaber » 2 February 2018 - 8:43am |
3 |
by dorkster 2 February 2018 - 2:21pm |
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How to combine Fireball + Burn to create an exploding Fireball? by WithinAmnesia » 30 June 2021 - 4:14pm |
3 |
by WithinAmnesia 1 July 2021 - 12:45am |
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So, looking to translate to Icelandic... by Protogon » 5 May 2013 - 9:09pm |
3 |
by Stefan Beller 6 May 2013 - 8:45am |
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user data by NiteWing » 12 June 2013 - 1:00pm |
3 |
by Stefan Beller 13 June 2013 - 10:45am |
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play without mouse by faust.twi » 20 April 2013 - 9:45pm |
3 |
by Stefan Beller 21 April 2013 - 4:42am |
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Simple Flare mod by Kubius » 18 March 2014 - 9:49pm |
3 |
by Stefan Beller 21 March 2014 - 1:55am |
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