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Active Forum Topics - (view more)

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Recent Comments - (view more)

  • Re: Haunted Woods (Horror Drone) by Cybro2076
  • Re: Complete 2D Platformer Pixel Art Tileset (Grounds, Objects, Collectibles) by kooow
  • Re: Pistol Red9 Lowpoly (Mauser C96) by NephthysGameDev
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  • Re: Monument in Time by Beyond the Pale
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  • Re: Animosity by M-S
  • Re: DREADNOUGHT - petrolgirl by autumncheney
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New Art Collections - (view more)

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Forum Search

Fantasy Tales Online - Looking for Quotes

Submitted by Benoit on 6 November 2010 - 8:35pm
Forums: 
Resource Requests

I'm working on a game called Fantasy Tales Online: http://www.fantasytalesonline.com . While the game itself is not open source, but it is free to play, I am looking to release the art created here to the public and I am willing to pay for it. I am looking for a particular style that would go well with this here: http://fto.game-designer.org/forums/index.php/board,4.0.html .

HaelDB's picture

Alittle info on sample rate and recording

Submitted by HaelDB on 5 November 2010 - 4:39pm
Forums: 
Audio

since sampling is used in the digital world and not the analog world I just want to show you how most of this works. as we know in digital world, audio is sent into an interface of some kind and transferred to your computer into 1 and 0's (binary).With that being said you must understand that sample rate is very important when contemplating the quality of your audio when exporting. A sample is merely s "snapshot" within the audio wave that is recorded. Its like the computer takes a small picture of that many times until the wave is completely capture in snapshots.

 

Clint Bellanger's picture

3 ways to help add high-quality art to OGA

Submitted by Clint Bellanger on 5 November 2010 - 3:28pm
Forums: 
General Discussion

There already exists a wealth of quality, open-licensed game art that could be uploaded and archived here at OpenGameArt.  Getting it all together requires a lot of effort,

But everyone can help in some way!

 

#1. Find Projects!

There are countless obscure game projects with excellent art.  Tell us about them!  In this thread, post links to open-licensed (generally GPL or CC) game projects with good art.  If possible, also find the contact information for the project lead or the lead artist.

 

Blarumyrran's picture

On OpenGameArt & what I see as problems

Submitted by Blarumyrran on 5 November 2010 - 2:25pm
Forums: 
General Discussion

_The problem with ratings in projects relying upon goodwill_

bart's picture

Hardware (tablet) question...

Submitted by bart on 5 November 2010 - 11:23am
Forums: 
2D Art

So I run KDE and I have a wacom tablet.  Unfortunately, I've only really used the tablet on windows, because the aspect ratio of my screen doesn't match the aspect ratio of the tablet, and I can't find a setting to correct for that in KDE.  Anyone know where to look in order to address that?  I'm running Fedora 13.

Let's get this forum started!

Submitted by benalene on 4 November 2010 - 7:44pm
Forums: 
2D Art

Just wanted to open up this forum with a topic about digital painting with Open Source Software, namely MyPaint and GIMP Paint Studio.

 

verbalshadow's picture

Welcome to the Vector Art Forum

Submitted by verbalshadow on 4 November 2010 - 7:06pm
Forums: 
2D Art

Hey folks,

Welcome to our vector art Forum, I'll be your graceous host. I expect to check the forums at least daily. 

 

I have been creating vector art for about 6 years and I'm a contributer to Inkscape and various other projects.

 

Sound Synthesis

Submitted by hc on 4 November 2010 - 3:36pm
Forums: 
Programming

I think some simple Instruments can be generated by using the following formula:

waveform(timescale(t)) * amplitude(t)

where:

  waveform is one of sine, square, sawtooth or customfunction and

  timescale and amplitude some simple function of t.

Here is a simple example of a percussive instrument (by the looks of it) I have just put together using a math tool:

waveform = sine

timescale(t) =(10-t)^3 // start with high frequency and decrease

amplitude(t) = (1+t^3 * 0.1)^-1 // fast decay

Radakan: icons for the inventory

Submitted by Taldor on 4 November 2010 - 2:11pm
Forums: 
Resource Requests

I'm looking for three icons for the management of the inventory in Radakan. I need icons for:

bart's picture

Procedural content algorithm links -- Please suggest more

Submitted by bart on 4 November 2010 - 1:24pm
Forums: 
Programming

General links:

  • http://pcg.wikidot.com/ - Procedural Content Generation Wiki

Mazes:

  • http://en.wikipedia.org/wiki/Maze_generation_algorithm - Wikipedia's page on maze generation

Dungeons:

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