Skip to main content

User login

What is OpenID?
  • Log in using OpenID
  • Cancel OpenID login
  • Create new account
  • Request new password
Register
  • Home
  • Browse
    • 2D Art
    • 3D Art
    • Concept Art
    • Textures
    • Music
    • Sound Effects
    • Documents
    • Featured Tutorials
  • Submit Art
  • Collect
    • My Collections
    • Art Collections
  • Forums
  • FAQ
  • Leaderboards
    • All Time
      • Total Points
      • Comments
      • Favorites (All)
      • Favorites (2D)
      • Favorites (3D)
      • Favorites (Concept Art)
      • Favorites (Music)
      • Favorites (Sound)
      • Favorites (Textures)
    • Weekly
      • Total Points
      • Comments
      • Favorites (All)
      • Favorites (2D)
      • Favorites (3D)
      • Favorites (Concept Art)
      • Favorites (Music)
      • Favorites (Sound)
      • Favorites (Textures)

Walking human sprites

Author: 
diana23570
Monday, November 2, 2020 - 03:36
Art Type: 
2D Art
Tags: 
human
person
Character
Platformer
realistic
walk
walking
cartoon
anime
flat
pixel
License(s): 
CC-BY 4.0
CC0
Collections: 
Share Icons: 
Preview: 
Preview

Walking human sprites based on this:

https://opengameart.org/content/girl-walking-side

and a little bit this work was used:

https://opengameart.org/content/mv-platformer-male-32x64

Copyright/Attribution Notice: 
Here are 2 licenses to choose from for you. CC0: if you do not want to indicate my authorship and want to freely modify my work. CC-BY 4.0: the same thing, but just point me as you like: diana23570, Diana Paymurzina or even like Diana Paymurzina (diana23570). Linking to this page is recommended
File(s): 
type_-_1.zip type_-_1.zip 17.2 Kb [31 download(s)]
type_-_2.zip type_-_2.zip 16.6 Kb [17 download(s)]
  • Log in or register to post comments

Comments

NicelyManifest
joined 2 months 5 days ago
02/20/2021 - 02:37

Works pretty well - thanks. More frames would mean more fluid however.

  • Log in or register to post comments
diana23570
joined 1 year 2 months ago
02/20/2021 - 02:48

Personally, I like to take fewer frames as it makes work easier and saves time

  • Log in or register to post comments