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UberPack-1

Author: 
Duion
Thursday, June 13, 2013 - 12:55
Art Type: 
3D Art
Tags: 
torque3d
tree
plant
grass
cloud
Terrain
sprites
pole
bench
levels
Rock
props
bush
shrub
License(s): 
CC0
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Favorites: 
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Preview: 
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So here we go, this is a collection of everything useful, that was still on my harddrive and unreleased. Finally found some time to overwork everything, this is quite a big pack, but I wanted to get it out of my mind in one work step.

This set contains 50 models, 10 terrain layers, 12 cloud layers, 25 grass/plant sprites and 3 complete levels with it designed in Torque3D, one is new and I did not show it before, I wanted to leave it as a little bonus.

 

File(s): 
UberPack-1.zip UberPack-1.zip 142.4 Mb [4858 download(s)]
volcav_island_cave_fixed.zip volcav_island_cave_fixed.zip 582.9 Kb [1892 download(s)]
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Comments

cboyden
joined 6 years 7 months ago
2013-06-13 13:48

I like how you used the "Tags" to give yourself "Props".

(Which are VERY well deserved by the way)

Well done!!!

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Duion
joined 6 years 1 month ago
2013-06-13 13:55

"Props" refers to the models in games, thats what most call them, props means requisite, so technically I give the props to you. ;)

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FacadeGaikan
joined 8 years 1 week ago
2013-06-16 14:57
FacadeGaikan's picture

*.* Awesome, hope bI can import them into blender.

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Duion
joined 6 years 1 month ago
2013-06-16 16:08

Blend files are included ;)

I build all in blender, so all blender files are saved where I exported and stopped editing,  without much customized layout, so everyone should understand it also every model is exported to collada.

Trees are partly build with freeware tree generation software, so source files for this are also included, so you can continue producing variations of the certain style.

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Tap
joined 6 years 3 months ago
2013-06-30 14:52
Tap's picture

Blender files, you say!?  Downloaded.  :D

I love Blender.  Torque3D is also a very nice engine.  I have not used it for anything, but it is open source now, so I have no reason not to use it.

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Enetheru
joined 6 years 8 months ago
2013-08-02 12:58

Thanks, i'm using your trees, granite boulders and some grass in a map that I am making for SpringRTS
http://springrts.com/phpbb/viewtopic.php?f=13&t=28702

only minor modifications needed, such as composing the two texture maps together, and duplicating some poly's because the sprign engine doesnt do double sided AFAIK.

I expect I will convert most of the larger features inthe archive for use with SpringRTS maps.

 

Cheers!!!

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Duion
joined 6 years 1 month ago
2013-08-02 14:17

Yes, that is a little bit a problem, since every engine requires a slightly different setup, I will also switch to dublicating the transparent polys in my models, it is a better solution, since Torque engine does not do double sided without flaws also.

If anyone else needs to know how to dublicate the polys to make real souble side faces: You need to select all the leaf meshes, dublicate them and flip normals, thats it.

But nice to see when someone finds a use for my art.

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Duion
joined 6 years 1 month ago
2014-05-23 14:27

Just in case anyone ever wondered, the cave on the last map was broken in the newer Torque3D version, at least on my test setup, I uploaded a better working version.

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Duion
joined 6 years 1 month ago
2017-06-12 14:01

Changed license to CC0.

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