[LPC] Terrain Repack
Author:
Sunday, July 28, 2013 - 02:40
Art Type:
License(s):
Collections:
- 04. Pixel Art - Terrain
- 2d
- 2D-Platformer Tilesets
- 2D::Tile::Orthogonal
- A treasure in town
- Art assets used in Salam
- AshenFarms
- assets for a generic plateformer
- Coll1
- Comb Hair
- Discontinuum
- Dungeon Slayer Art
- Encyclopedia Hortica Botanica | A farming game made with Godot and LPC assets
- Epic Pixelart RPG
- Exterior
- Generic Art Collection
- Golden Axe
- Impyrean options
- Kujasa
- Liberated Pixel Cup
- Library of 2D Game Art
- long licence fantasy modern game
- Low Fantasy Pixel Art
- LPC
- LPC
- LPC - Outdoor Tiles
- LPC Art Collection + Others
- LPC Assorted Assets
- LPC Collection
- LPC Compatible Terrain/Tiles
- LPC Game assets
- maybe assets for Treasure (+other)
- Mech Quest
- Must Use
- OGA Jam #2 Assets
- OGAS18GJ Assets
- OLDOLDOLDOLD
- RPG
- RPG
- RPG Game
- RPG Tiles
- RPG-t.d
- rts
- Sample Tilesets Collection
- Stranger TopView RPG LPC
- Tale of Two Lands
- TAoLM
- TDS: Garden/outdoors related
- test
- Test
- The 2D Goods
- The Weary Adventurer
- TILE
- tiles
- Tileset with TSX
- Tilesets
- Tilesets and Backgrounds (PixelArt)
- Top Down 2D JRPG 32x32 Art Collection
- Top Down 2d Knight Shmup
- Top-down 2D RPG
- Tower Defense Art
- Workable style 32x32 tiles
- Zelda Like RPG
Favorites:
144
Everything in this repack is either part of the LPC contest or taken from the LPC Tile Atlas. No new content but I found this packaging to be more friendly and useful for use with Tiled and Adobe Flash.
Attribution Instructions:
Please see the text file copied from the LPC Tile Atlas. I take no credit for any of the graphics included here, I only repacked them using Tiled.
File(s):
terrain.zip 170.6 Kb [16802 download(s)]
Comments
Can you please tag it as "LPC"?
Thanks for catching that. I forgot to put that in the tags.
Thanks :) Though I still find it easier to use Tileds automapping approach. We have a tileset for that on https://raw.github.com/tales/sourceoftales/master/tiles/terrain.png. (Matching TSX with the terrain data is at https://raw.github.com/tales/sourceoftales/master/tiles/terrain.tsx)
That tileset looks so confusing to my brain >.<
I haven't figured out how to use automapping yet, I'm still pretty new to Tiled. It's a neat program and it's easy enough to use. I think I'll use it for most of my game level design because I can actually understand it.
As long as it works for the system that's using it I guess it's good. Thanks for the link, maybe someone will use it with Tiled.
Eh sorry. It is not called automapping. It is called terrain brush. Automapping is a different more complex thing.
Correct me if I'm wrong but I don't think this can be listed as CC-BY
Parts can. The bits that Sharm made can be used as CC-BY. I suppose sinse the whole thing can't be CC-BY it shouldn't be listed that way though. I'll fix that. Thanks for the correction.
These are superb.
Very nice!
I've been using this as placeholder art for a game I'm working on and so far it's the best looking prototype I've ever made! Thanks to the artists and thanks to William for repacking this. My game is procedurally generated and this atlas makes blending between tile-types a cinch!
Jesus, this is some great stuff! Thanks mate! I will be using it in a project I'm working on right now to learn myself game programming!
Great repack! I was wondering if anyone out there has a .tsx file to go with it? I'm new to Tiled and would like to use it for learning/prototyping my game.
Thanks Will!