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Cleaned-up base human models

Author: 
Pompei2
Monday, October 18, 2010 - 11:24
Art Type: 
3D Art
Tags: 
base
human
low poly
male
female
man
woman
Action
Educational
RPG
Strategy
Fantasy
Historical
Modern
Rigged Mesh
License(s): 
GPL 2.0
GPL 3.0
CC-BY-SA 3.0
Collections: 
  • 3D Humanoids
Favorites: 
15
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Preview: 
Preview

I basically cleaned up the base human models pfunked made for them to better suit blender model exporters of various game engines. This is still a blender 2.49 file though, I might convert it to 2.5 when needed.

The original: http://opengameart.org/content/base-human-models-low-poly

What I did is the following:

1. apply the rotation and the scale that the skeleton had
2. rest-pose is still the T-pose, not what you see when opening the file. Go "Pose->Clear Transform" and clear all of them in pose mode to get the rest pose. Or "Pose->Apply pose as rest pose" to, well, use the one you see as a rest pose.

Things still to do, but less dramatic:

1. cannot move/rotate the model by moving/rotating the skeleton object. Need to do both.

When using it, attribute both pfunked and me.

File(s): 
human.blend human.blend 353.7 Kb [1495 download(s)]
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Comments

Anonymous (not verified)
joined 0 sec ago
127.0.0.1
03/17/2011 - 03:27

could someone pls export this model to some different format? like .3ds or .obj? i would love to use it in milkshape but it seems like blender exporter is not working right for me

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n4
joined 11 years 2 months ago
01/28/2022 - 05:35
n4's picture

I 2nd that. Are there any low res models out there for humans?

Yo, inet search for "blend to obj convert". There are a bunch of free converters.

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