Boneman
Author:
Thursday, February 21, 2013 - 22:25
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I have tried to animate this skeleton by "ScoutingNinja" (released under Creative Commons Zero).
I have made animations for idle, walk, attack, dying and dead, but I admit that animating isn't my strong side :-)
the zip-file should contain both md5 and blend.
Attribution Instructions:
The original skeleton mesh is part of "Dungeon Pack" by coutingNinja, downloaded from http://www.blendswap.com/blends/view/53106
File(s):
boneman.zip 5 Mb [547 download(s)]
Comments
You're using an Cube 2 based engine, don't you?
I'm working on adding rpg/adventure elements to the original cube2. so far I've added most of the features I want, but the graphics could use a touch-up.
I still working on expanding the skilltree, but you are welcome to try it out in it's alpha-stage:
http://www.moddb.com/mods/sabicube
I will try it, but not use it. I'm using another Cube 2 based engine: https://github.com/hirato/lamiae
It has a really advanced RPG module, which I've linked. Also, here is the game I'm developing using it: http://www.indiedb.com/games/kelgar
The most recent public version of the game uses an old version of the engine, though.
Here are the forums of the engine: http://forum.sandboxgamemaker.com/index.php
If you want to team up with Hirato, the developer of the engine, you can kindly send him a PM: http://forum.sandboxgamemaker.com/ucp.php?i=pm&mode=compose&u=54 or you can push a change to the engine on github: https://github.com/hirato/lamiae