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Additions to 32x32 fantasy tileset

Author: 
Jerom
(Submitted by PancInteractive)
Sunday, August 31, 2014 - 18:15
Collaborators: 
Jerom
Art Type: 
2D Art
Tags: 
retro
roguelike
32x32
tileset
tiles
gameboy
Pixel Art
Character
Fantasy
items
monsters
RPG
License(s): 
CC-BY-SA 3.0
Collections: 
  • 2D::Icon/Item/Equip
  • 2D::Tile::Orthogonal
  • Area tokens (PixelArt)
  • Collected
  • Gameboy Assets
  • Non-Commercial - Art
  • Over World Art Collection
  • Smallest RPG
  • Stendhal Potential
  • Tilesets and Backgrounds (PixelArt)
  • Tower Roguelike
  • Zed - Interesting Yet Unsorted
  • Zelda style objects
Favorites: 
11
Share Icons: 
Preview: 
Preview
Preview

I have long been a fan of PCG gaming and I really liked what Jerom did with his GB-paletted fantasy tileset. I have been planning on using it in a match-3 mobile game with fantasy elements, but I haven't gotten around to getting very far on it. It's still in the works, but I wanted to make sure I shared what I've added on thus far with everyone.

I did some editing and added some additional terrain types, created new enemies, and created a player sprite layering system. I also created some new item sprites. Everything is, in the vast majority of cases, modifications of Jerom's already created sprites.

I grayscaled the sprites here just so other folks would have more options as far as a palette is concerned. It would be easy enough to replicate the GB palette again, though. I am uploading the .xcf file for that purpose.

Copyright/Attribution Notice: 
Credit Jerom, because obviously.
File(s): 
fulltilesheet.png fulltilesheet.png 46.4 Kb [659 download(s)]
fulltilesheet.xcf fulltilesheet.xcf 198.4 Kb [174 download(s)]
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