Oh there's going to be more! It happens when suddenly business slows for a bit and I am in a creative mood...Stems from the fact that I noticed free music is hard to find when making games or other productions so wanted to pay it forward! It's all public domain so use on whatever projects you want. Also check out the collection on the left column that says "Section31 Game Music" and it has all my other tracks too.
I tried to play your game but it crashed up on me...When I first loaded the game, I got this error:
ERROR in
action number 1
of Other Event: Game Start
for object obj_manager:
Sound does not exist.
But I was able to skip past it..Then when I selected new game...It was looking like it was rapidly constructing a map...Then it went to next map..and rapidly constructed it...then the next map...and rapidly constructed it..and then it crashed.
It was done with RPG Maker VX...But I was able to port it to the newest engine RPG Maker MV (higher resolution)...But the default characters for RPG Maker I really hate...The chibi style characters...So I generated my characters here:
The thing I really like about RPG maker is that you don't need to know any coding at all and it's easy to figure out...But they have a plugin engine...So you can code if you want to...
Some examples of this include the battle system or a script that allows you to swap parties with a whole other party (for characters in the game)..That's how I was able to pull of where you get into your spaceship and you fly as the ship..The ship is just "A character" that I swap with when I walk out the air-lock door...So ships have their own inventory and all that.
Without the party swap plugin...I would have had to program every instance of what might happen when you walk out the airlock door..But instead it's just one line now for "Swap Party"...Just some examples.
So I like that to get started you don't need to know shit, and then when you get more detailed you can plug it in...That's the way to develop in my view! Now they just need to do it for more 3d games as well.
I also prefer 2d because I can make the stuff myself in photoshop or any other graphics editing software.
Video looks awesome, happy to see my track in it.
Please do, License is cc0. Use for whatever the hell you want, any of my other tracks too.
Gracias!
The synth noodling is always my favorite part...If possible I like a long buildup and then a break-through...easier said than done, but I try.
Oh there's going to be more! It happens when suddenly business slows for a bit and I am in a creative mood...Stems from the fact that I noticed free music is hard to find when making games or other productions so wanted to pay it forward! It's all public domain so use on whatever projects you want. Also check out the collection on the left column that says "Section31 Game Music" and it has all my other tracks too.
Hell yeah!
RPG Maker is great as long as you want to make an RPG...Not so good at making other genre's of games.
I tried to play your game but it crashed up on me...When I first loaded the game, I got this error:
ERROR in
action number 1
of Other Event: Game Start
for object obj_manager:
Sound does not exist.
But I was able to skip past it..Then when I selected new game...It was looking like it was rapidly constructing a map...Then it went to next map..and rapidly constructed it...then the next map...and rapidly constructed it..and then it crashed.
It was done with RPG Maker VX...But I was able to port it to the newest engine RPG Maker MV (higher resolution)...But the default characters for RPG Maker I really hate...The chibi style characters...So I generated my characters here:
http://www.geocities.jp/kurororo4/looseleaf/
The thing I really like about RPG maker is that you don't need to know any coding at all and it's easy to figure out...But they have a plugin engine...So you can code if you want to...
Some examples of this include the battle system or a script that allows you to swap parties with a whole other party (for characters in the game)..That's how I was able to pull of where you get into your spaceship and you fly as the ship..The ship is just "A character" that I swap with when I walk out the air-lock door...So ships have their own inventory and all that.
Without the party swap plugin...I would have had to program every instance of what might happen when you walk out the airlock door..But instead it's just one line now for "Swap Party"...Just some examples.
So I like that to get started you don't need to know shit, and then when you get more detailed you can plug it in...That's the way to develop in my view! Now they just need to do it for more 3d games as well.
I also prefer 2d because I can make the stuff myself in photoshop or any other graphics editing software.
Here's a rough synopsis of the game, download the video for maximum quality:
https://www.dropbox.com/s/6wkqx5or02mjzyx/Rough%20Storyboard.mp4?dl=0
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