Submitted by qubodup on Tue, 2012-02-07 06:46
Submitted by Anonymous (not verified) on Mon, 2012-02-06 21:20
Submitted by Anonymous (not verified) on Mon, 2012-02-06 21:17
a wolf I was making for an illistration for a book
Submitted by Anonymous (not verified) on Mon, 2012-02-06 21:04
This is some of last years work. A few of my horses
Submitted by johndh on Wed, 2012-02-01 23:23
This is a set of propaganda posters that can be used as a background or texture. They include two slogans and a few defaced versions. It's a layered file, so you can swap out the different files for different combinations.
Submitted by darkrose on Fri, 2012-01-27 08:26
Submitted by darkrose on Fri, 2012-01-27 08:20
A series of 72x72px tiles of railway tracks, including straights, curves, and turnouts/switch tracks. overlay.png also contains the directional arrows shown in the preview image.
Submitted by Anonymous (not verified) on Wed, 2012-01-25 12:56
The square root of funk wav format
produced by me i hope you like it ;)
i make music and sfx
my music is free to use aslong as you don't make money from me (including advertising revenue) contact me before using my work for % talks ;) i'm cheap don't stress!
if your making a free game don't worry, please use the music just send me the link so i can play the game!
my home is here: www.soundcloud.com/defunktdialekt
Submitted by qubodup on Mon, 2012-01-23 19:29
In my quest to find a decent car motor loop for Trigger Rally, I discovered recordings ofa graphics card and a hard drive from my personal library, which I mixed into a rather weak engine loop.
Also posted at FreeSound.
Submitted by qubodup on Fri, 2012-01-20 22:10
This is a lava or fire 32x32px animated tile that I created from a short 30fps video of burning, glowing coal. I recorded it while using my tile oven for the first time. (Haha, pun.) The five frames represent one second of fire/glow animation. When used in games, it might be a good idea to slow down the playback speed to prevent irritation though.
Includes a seamless version (created using the 'map/make seamless' filter in Gimp).
Here is a sample of how the non-seamless tile preforms when tiled.
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