<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup>
    <Filter Include="Source Files">
      <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
      <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
    </Filter>
    <Filter Include="Header Files">
      <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
      <Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
    </Filter>
    <Filter Include="Resource Files">
      <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
      <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
    </Filter>
    <Filter Include="Header Files\Mechanics">
      <UniqueIdentifier>{166d1b2b-1845-4bfa-b467-9402d01c7be2}</UniqueIdentifier>
    </Filter>
    <Filter Include="Header Files\Assets">
      <UniqueIdentifier>{3ef5cbbd-f9a0-47d9-a712-525838469f32}</UniqueIdentifier>
    </Filter>
    <Filter Include="Source Files\Mechanics">
      <UniqueIdentifier>{e52276f7-7578-46cf-b360-00f74755dad4}</UniqueIdentifier>
    </Filter>
    <Filter Include="Source Files\Assets">
      <UniqueIdentifier>{e08b2f4f-b2e6-4ddc-899f-d2c43f4bf359}</UniqueIdentifier>
    </Filter>
    <Filter Include="Header Files\Mechanics\Weapons">
      <UniqueIdentifier>{1ba18409-b029-40cc-84f6-da87c562aa7f}</UniqueIdentifier>
    </Filter>
    <Filter Include="Source Files\Graphics">
      <UniqueIdentifier>{b087a099-26ce-4590-b22c-1f670eb9929a}</UniqueIdentifier>
    </Filter>
    <Filter Include="Header Files\Graphics">
      <UniqueIdentifier>{a47ebc2b-a984-4b90-92cc-ac40b38c018a}</UniqueIdentifier>
    </Filter>
  </ItemGroup>
  <ItemGroup>
    <ClInclude Include="global.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="..\..\Source\Basic.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="..\..\Source\Utils.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="..\..\Source\Assets\Animation.h">
      <Filter>Header Files\Assets</Filter>
    </ClInclude>
    <ClInclude Include="..\..\Source\Assets\Artisan.h">
      <Filter>Header Files\Assets</Filter>
    </ClInclude>
    <ClInclude Include="..\..\Source\Assets\Buildings.h">
      <Filter>Header Files\Assets</Filter>
    </ClInclude>
    <ClInclude Include="..\..\Source\Assets\CitizenClass.h">
      <Filter>Header Files\Assets</Filter>
    </ClInclude>
    <ClInclude Include="..\..\Source\Assets\Constants.h">
      <Filter>Header Files\Assets</Filter>
    </ClInclude>
    <ClInclude Include="..\..\Source\Assets\Item.h">
      <Filter>Header Files\Assets</Filter>
    </ClInclude>
    <ClInclude Include="..\..\Source\Assets\Load.h">
      <Filter>Header Files\Assets</Filter>
    </ClInclude>
    <ClInclude Include="..\..\Source\Assets\Map.h">
      <Filter>Header Files\Assets</Filter>
    </ClInclude>
    <ClInclude Include="..\..\Source\Assets\Object.h">
      <Filter>Header Files\Assets</Filter>
    </ClInclude>
    <ClInclude Include="..\..\Source\Assets\Tile.h">
      <Filter>Header Files\Assets</Filter>
    </ClInclude>
    <ClInclude Include="..\..\Source\Assets\Wildling.h">
      <Filter>Header Files\Assets</Filter>
    </ClInclude>
    <ClInclude Include="..\..\Source\Mechanics\Weapons\BaseWeapon.h">
      <Filter>Header Files\Mechanics\Weapons</Filter>
    </ClInclude>
    <ClInclude Include="..\..\Source\Mechanics\Weapons\Dagger.h">
      <Filter>Header Files\Mechanics\Weapons</Filter>
    </ClInclude>
    <ClInclude Include="..\..\Source\Animator.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="..\..\Source\Instantiation.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="..\..\Source\Graphics\Animation.h">
      <Filter>Header Files\Graphics</Filter>
    </ClInclude>
    <ClInclude Include="..\..\Source\Graphics\Map.h">
      <Filter>Header Files\Graphics</Filter>
    </ClInclude>
    <ClInclude Include="..\..\Source\Graphics\Tile.h">
      <Filter>Header Files\Graphics</Filter>
    </ClInclude>
    <ClInclude Include="..\..\Source\Mechanics\Attackable.h">
      <Filter>Header Files\Mechanics</Filter>
    </ClInclude>
    <ClInclude Include="..\..\Source\Mechanics\Attacker.h">
      <Filter>Header Files\Mechanics</Filter>
    </ClInclude>
    <ClInclude Include="..\..\Source\Mechanics\CharacterType.h">
      <Filter>Header Files\Mechanics</Filter>
    </ClInclude>
    <ClInclude Include="..\..\Source\Mechanics\Gender.h">
      <Filter>Header Files\Mechanics</Filter>
    </ClInclude>
    <ClInclude Include="..\..\Source\Mechanics\Human.h">
      <Filter>Header Files\Mechanics</Filter>
    </ClInclude>
    <ClInclude Include="..\..\Source\Mechanics\Item.h">
      <Filter>Header Files\Mechanics</Filter>
    </ClInclude>
    <ClInclude Include="..\..\Source\Mechanics\Map.h">
      <Filter>Header Files\Mechanics</Filter>
    </ClInclude>
    <ClInclude Include="..\..\Source\Mechanics\Object.h">
      <Filter>Header Files\Mechanics</Filter>
    </ClInclude>
    <ClInclude Include="..\..\Source\Mechanics\PlayerGame.h">
      <Filter>Header Files\Mechanics</Filter>
    </ClInclude>
    <ClInclude Include="..\..\Source\Mechanics\Townsfolk.h">
      <Filter>Header Files\Mechanics</Filter>
    </ClInclude>
    <ClInclude Include="..\..\Source\Mechanics\PointInfo.h">
      <Filter>Header Files\Mechanics</Filter>
    </ClInclude>
    <ClInclude Include="..\..\Source\Mechanics\TownBuilding.h">
      <Filter>Header Files\Mechanics</Filter>
    </ClInclude>
    <ClInclude Include="..\..\Source\Assets\Townsfolk.h">
      <Filter>Header Files\Assets</Filter>
    </ClInclude>
    <ClInclude Include="..\..\Source\Mechanics\Buildings.h">
      <Filter>Header Files\Mechanics</Filter>
    </ClInclude>
  </ItemGroup>
  <ItemGroup>
    <ClCompile Include="..\..\Source\Mechanics\Townsfolk.cpp">
      <Filter>Source Files\Mechanics</Filter>
    </ClCompile>
    <ClCompile Include="..\..\Source\Basic.cpp">
      <Filter>Source Files</Filter>
    </ClCompile>
    <ClCompile Include="..\..\Source\Assets\Animation.cpp">
      <Filter>Source Files\Assets</Filter>
    </ClCompile>
    <ClCompile Include="..\..\Source\Assets\Artisan.cpp">
      <Filter>Source Files\Assets</Filter>
    </ClCompile>
    <ClCompile Include="..\..\Source\Assets\Buildings.cpp">
      <Filter>Source Files\Assets</Filter>
    </ClCompile>
    <ClCompile Include="..\..\Source\Assets\Constants.cpp">
      <Filter>Source Files\Assets</Filter>
    </ClCompile>
    <ClCompile Include="..\..\Source\Assets\Item.cpp">
      <Filter>Source Files\Assets</Filter>
    </ClCompile>
    <ClCompile Include="..\..\Source\Assets\Load.cpp">
      <Filter>Source Files\Assets</Filter>
    </ClCompile>
    <ClCompile Include="..\..\Source\Assets\Map.cpp">
      <Filter>Source Files\Assets</Filter>
    </ClCompile>
    <ClCompile Include="..\..\Source\Assets\Object.cpp">
      <Filter>Source Files\Assets</Filter>
    </ClCompile>
    <ClCompile Include="..\..\Source\Assets\Tile.cpp">
      <Filter>Source Files\Assets</Filter>
    </ClCompile>
    <ClCompile Include="..\..\Source\Assets\Wildling.cpp">
      <Filter>Source Files\Assets</Filter>
    </ClCompile>
    <ClCompile Include="..\..\Source\Mechanics\PlayerGame.cpp">
      <Filter>Source Files\Mechanics</Filter>
    </ClCompile>
    <ClCompile Include="..\..\Source\Instantiation.cpp">
      <Filter>Source Files</Filter>
    </ClCompile>
    <ClCompile Include="..\..\Source\Graphics\Animation.cpp">
      <Filter>Source Files\Graphics</Filter>
    </ClCompile>
    <ClCompile Include="..\..\Source\Graphics\Map.cpp">
      <Filter>Source Files\Graphics</Filter>
    </ClCompile>
    <ClCompile Include="..\..\Source\Graphics\Tile.cpp">
      <Filter>Source Files\Graphics</Filter>
    </ClCompile>
    <ClCompile Include="..\..\Source\Mechanics\Map.cpp">
      <Filter>Source Files\Mechanics</Filter>
    </ClCompile>
    <ClCompile Include="..\..\Source\Assets\Townsfolk.cpp">
      <Filter>Source Files\Assets</Filter>
    </ClCompile>
    <ClCompile Include="..\..\Source\Mechanics\Buildings.cpp">
      <Filter>Source Files\Mechanics</Filter>
    </ClCompile>
    <ClCompile Include="main.cpp">
      <Filter>Source Files</Filter>
    </ClCompile>
  </ItemGroup>
</Project>