- AS3 (Flash) vs HaXe by Tap
- Designing a game world, to reach 7 secret locations by Varkalandar
- Sprite-Based Web Comic by Redshrike
- Top Down Bear by Bodhran
- PDJ Submission - Forest of Certain Doom by pennomi
- ChaosEsque-Anthology: Opensource/Free FPS standalone mod of Xonotic released. by chaosesqueteam
- Environment Design Problem by Varkalandar
- Pixel pusher seeking misc. by William.Thompsonj
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FOSS steampunk MMORPG Tempest in the Aether is celebrating their first release with an art contest! They're looking for both 2D and 3D art matching their distinctive style, so if you think you've got what it takes, head on over to their contest page and take a look! They'll be giving away some significant cash prizes.
P.S. Stay tuned for OGA's big announcement later this morning. :)
Tomorrow morning we'll be making a major announcement about an unprecedented collaboration between some major free culture organizations (and OGA!) toward the creation of FOSS games. Watch this space! :)
We've had a big influx of art lately, which is awesome, but we need to make sure the archive remains clean and useful for people using it, which means I need to tighten the the guidelines on what constitutes art that is useful for games. If the art you post doesn't meet these guidelines, admins will leave a comment and give you a few days to fix the issue or respond with a plan to fix it, if it will take more time than that. So, without further ado, here are the guidelines.
Seeing as how traffic is starting to pick up lately, I've decided that it's time to get serious about user interface design and start being consistent with all the professional file download sites up there. Specifically, as an internet user, when I go somewhere to download a file, I expect to be bombarded with a barrage of misleading download links to shovelware, malware, and other crap I don't want. The real download link, as we all know, should be small and off in some non-obvious place. This is a guiding principle of the design of modern download sites, and it's time I stopped ignoring it. Here's my latest design mockup (click the image to enlarge):
The OpenGameArt.org staff hopes that you enjoy this new feature!
Happy April Fools' Day! :)
We're changing our site policy slightly with respect to anonymous comments.
Since it's very easy to be rude when hiding behind an anonymous account, site policy from here onward will be to delete anonymous comments that we find impolite or trollish. There's been a debate for a long time about whether to allow them at all, and we've decided in the past that there are a lot of anonymous users who add value to the site with their comments, and I don't want to force those people to register. As the site grows, we may need to reevaluate that, but for the time being anonymous comments will be allowed.
Please note that I can't be in the business of policing every single comment to reach the site. If I miss a rude comment by an anonymous user, please contact me through the contact form and leave a link to the page with the offending comment, and I'll take care of it.