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- Inventor? by Punkroku
- Weekly Challenge: Surt's Scraps (due March 26) by chasersgaming
- Can't post SVG files by MedicineStorm
- Open Pixel Project - Looking for help! by Hapiel
- Universal LPC Collection by ElizaWy
- Security - Add a appropriate SSL-Cert by Redshrike
- Site FAQ/Submission Guidelines Updates/Changes - PART 1 by DezrasDragons
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Greets! Just wanted to draw your attention to a recent OGA commission by Antifarea. These little guys and gals are particularly suited for use on portable systems such as mobile phones, and also for small, casual type games. They're a perfect fit for Surt's 16x16 town tiles.
We've got more 16x16 content coming, so keep an eye out. And, as usual, your contributions are encouraged! :)
Greetings from OpenGameArt!
This week's Friday Challenge! theme is "Minimalist." We'd like to invite all out users to submit an entry. As usual, we'll accept any medium (2D, 3D, or audio), and whatever the prompt inspires you to create.
Check out the forum thread here:
OGA administrator and contributor pfunked has agreed to run a weekly event called the Friday Challenge!, in which we will give our community a prompt through the Friday Challenge Forum and then accept any and all types of submissions (any genre or medium) until that Friday. Our first challenge, "Touch of Nature", is already underway. Check it out, read the (very brief) FAQ, and give it a shot. :)
I'm very excited to announce a new feature that's been in the works for some time now, and will likely be pushed out to production in the next couple of weeks. By popular demand, we are now including Digital Rights Management on all of the art we archive. This will allow incredible new options for our art, such as:
- Only working on certain devices, like as the MicroApple ZunePod
- Demanding a 60-digit serial number at inopportune moments
- Only being usable on alternating Tuesdays
- Randomly failing on some systems
- Causing games to freeze up and dump you out to a command prompt the moment there's a glitch in your internet connection
- Limiting art to being installed on a total of two devices
- The ability to remove features from games you already own
Until now, features such as these have only been available on closed, proprietary devices. How many times have we heard people say things like, "man, I wish I could only listen to this music on my ZunePod" or "why isn't there a feature in Linux that shuts it down if it thinks my copy isn't 'genuine'?" or "gee, I wish this single-player game required me to be connected to the Internets at all times"? Now, OpenGameArt.org is bringing you what you've been demanding -- a proprietary experience in Open Source software!
You can thank us later.
P.S. Happy April Fools' Day. ;)
Just wanted to let everyone know that, as of today, OpenGameArt.org is 1 year old! I think this is a good time to say thank you to all of the art contributors, donors, and community members who have made this site what it is. Here's to many more years!
P.S. We're in the planning phase of OGA 2.0, which will have more tools for the art and development communities along with the archive that made the site popular. If you have any ideas for improvements or collaboration features, drop us a line, either here, or on our IRC channel.