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FLARE [ARCHIVED]
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Topic / Topic starter | Replies | Last post | |
---|---|---|---|
Enemy Stealth by Pur » 25 June 2013 - 7:14am |
4 |
by Pur 26 June 2013 - 8:21am |
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Enemygroup.requires_level + Enemygroup.requires_not_level + enemygroup valuetypes work with event / Eventmanager:-) by WithinAmnesia » 16 September 2021 - 8:28pm |
1 |
by dorkster 17 September 2021 - 9:25am |
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enGVee's beast trove by Modanung » 16 March 2023 - 7:09am |
0 |
by Modanung 16 March 2023 - 7:09am |
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Enhancing FLARE by Greezywoap » 18 December 2012 - 7:19pm |
11 |
by Greezywoap 21 December 2012 - 6:31pm |
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Error when compiling on Code::Blocks by Anonymous (not verified) » 26 May 2012 - 11:19am |
2 |
by Paul Wortmann 28 May 2012 - 2:26am |
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Error with the binary by LordW » 20 July 2012 - 2:22pm |
2 |
by LordW 21 July 2012 - 6:58am |
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Event Currency by makrohn » 12 July 2012 - 3:58pm |
3 |
by makrohn 13 July 2012 - 4:20am |
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Events types/properties by aegir » 11 April 2013 - 7:01am |
4 |
by Stefan Beller 15 December 2013 - 8:04am |
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Existing commercial games made from FLARE by Esdeve » 27 July 2018 - 11:54am |
1 |
by MedicineStorm 27 July 2018 - 1:07pm |
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Exit from Flare project by ryan.dansie » 19 November 2013 - 11:31am |
2 |
by Clint Bellanger 20 November 2013 - 7:02am |
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Expendable ~'ammunition' / limited use weapon / attack buffs. What are the options? by WithinAmnesia » 2 October 2021 - 1:22pm |
0 |
by WithinAmnesia 2 October 2021 - 1:25pm |
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Experimenting with new scale by Clint Bellanger » 28 August 2011 - 11:27pm |
22 |
by Charlie 8 September 2011 - 7:15am |
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Extending the alchemy system and improving the inventory by rubberduck » 27 August 2019 - 12:53pm |
3 |
by Ateo88 30 August 2019 - 8:17pm |
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External art resources by Charlie » 26 January 2011 - 10:00am |
2 |
by Alexey Petrushin 8 July 2011 - 8:44pm |
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Ez kill boss by true_anon » 1 December 2018 - 12:36am |
4 |
by FlarePlayer 26 October 2020 - 2:16pm |
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failed compiling by grepmaster » 2 February 2011 - 10:12pm |
2 |
by Clint Bellanger 8 July 2011 - 8:44pm |
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Fancy Little Waypoint by makrohn » 5 May 2012 - 3:03am |
1 |
by makrohn 12 May 2012 - 6:05am |
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fedora remix by Wesleybruce » 24 November 2012 - 4:04am |
5 |
by Wesleybruce 30 November 2012 - 3:39am |
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Feedback by Loristan » 7 May 2011 - 12:04pm |
2 |
by Loristan 8 July 2011 - 8:44pm |
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Fiddling with Questing by makrohn » 5 May 2012 - 10:15pm |
33 |
by pennomi 24 June 2012 - 2:05pm |
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Fixing a compilation error on Windows by Anonymous (not verified) » 18 September 2010 - 1:59pm |
2 |
by Kyle873 8 July 2011 - 8:44pm |
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Flare (Alpha) Create Character Hacking by mega1234 » 26 November 2012 - 8:25pm |
1 |
by mega1234 26 November 2012 - 8:45pm |
|
Flare - 60fps by manwesulimo2004 » 15 May 2011 - 4:54am |
9 |
by Clint Bellanger 8 July 2011 - 8:44pm |
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Flare - Android Gameplay by Pawonashi » 6 April 2016 - 3:37am |
15 |
by Pawonashi 6 September 2016 - 4:01pm |
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FLARE - FAQs by Clint Bellanger » 17 June 2010 - 7:37am |
10 |
by Clint Bellanger 8 July 2011 - 8:44pm |
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