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Teleport Rune

Author: 
Clint Bellanger
Friday, January 15, 2010 - 06:48
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Art Type: 
2D Art
Tags: 
magic
rune
teleport
Action
RPG
Fantasy
Raster Art
Isometric
Sprite
Effects
License(s): 
CC-BY 3.0
Collections: 
  • 05. Pixel Art - Effects
  • a'Questing
  • Dungeon Slayer Art
  • Epic Pixelart RPG
  • Flare
  • Impyrean options
  • Iso-RPG-Concept
  • Isometric Items, Effects, Misc
  • Isometric stuff
  • legends
  • Magical or Elemental Attacks Art Collection
  • miniRPG
  • OpenMW showcase possibilities
  • Particle and Effect
  • RPG Stuff Collection
Favorites: 
23
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Preview: 
Preview
Preview

Simple teleport rune for my RPG.

Isometric view, 64x64, 4 frames.

Process: I created the simple mesh for the rune and gave it that bright green color.  I added a IPO curves to alter the Rotation of the object and Alpha of the material.  Finally I rendered using motion blur.  .blend file attached.

(Update)

Added two more in similar style.  I'm using these other two for Berzerker stance and Guardian stance.

File(s): 
teleport_rune.png teleport_rune.png 6.7 Kb [890 download(s)]
teleport_rune.zip teleport_rune.zip 40 Kb [539 download(s)]
berzerk_rune.png berzerk_rune.png 3.7 Kb [774 download(s)]
berzerk_rune.zip berzerk_rune.zip 37.9 Kb [423 download(s)]
guard_rune.png guard_rune.png 3.3 Kb [793 download(s)]
guard_rune.zip guard_rune.zip 37.9 Kb [336 download(s)]
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Comments

Clint Bellanger
joined 15 years 9 months ago
01/15/2010 - 06:51
Clint Bellanger's picture

I may use the same basic technique to create lots of ground effects for spell casting in my game. To create more of these I can just edit the rune mesh to a new style and color and re-render.

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Anonymous (not verified)
joined 0 sec ago
127.0.0.1
01/15/2010 - 07:16

the reverse animation at point of landing would be cool too. or some other animation

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